Ritual Organizing is proud to present:

Ritual'97

Israel's 5th Demo Party

Info

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. '  T._" "p              I  Introduction                        q" "_.T  ` .

.∙.   _.~                II The Competitions                      ~._   .∙.
.' p"                     The Demo Machine                        "q `.
`∙d                        The Voting                                 b∙'
Tp,_                     The Prizes                              _,qP
_∙ⁿ"~"                    Entry Registration Procedures          "~"ⁿ∙_
. ,z" ╚ ,                  The Competitions Rules               , ╝ "z, .

_ `∙,                III More Information                     ,∙' _
q" "_.T                    Preliminary schedule                 T._" "p
`.  ⁿ'                     Contact                              `ⁿ  .'

,   b                                                       d   .

`ⁿ  .'              Part I - Introduction                  `.  ⁿ'

`∙d                                                                   b∙'
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This summer, a 5th demo party is going to be held - Ritual. It
will be held in Kfar Saba (specific date & place will be given at
the Ritual Invitation Intro, which is going to be released as soon
as SYNC will finish it). The planned schedule is 2 days and 2 nights, as in
mov'96. The current planned date is at the end of July.

This demo party is going to be bigger and more professional. Much
more activities, new competitions and way bigger prizes.
A new organization method is used, in order to avoid the problems
we've seen in some of the past Israeli demo parties. We hope, that
with our organization, and with your help, we'll make it Israel's
best demo party so far, together.

T3a
May 1997

`ⁿ  .'            Part II - The Competitions               `.  ⁿ'

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We've separated the competitions into 4 different sections. Every
section has its moderator, who is in charge on it, and you should
contact him for any question or problem, and not the main organizer or any
other staff member.

. '  T._" "p   Coding Compo's - moderator: Kombat / Immortals    q" "_.T  ` .

.∙.   _.~                     - 4k Intro                         ~._   .∙.
.' p"                        - 64k Intro                          "q `.
`∙d                          - Demo                                  b∙'
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_∙ⁿ"~"      Music Compo's - moderator: Dark Spirit /TTOM         "~"ⁿ∙_

.'  ╝.  . _.                   - 4 Channel Music                  ._ .  .╝  `.
_ `∙,                     - Multi Channel Music               ,∙' _
q" "_.T                                                         T._" "p
`.  ⁿ' Graphics Compo's - moderator: Night Daemon / Fuel, Cybrog `ⁿ  .'

.  "q                     - 2d VGA                            p"  ,
,   b                    - 3d VGA                           d   .
_∙ ~  _,qP                    - Animation                       Tp,_  ~ ∙_
.     "~"ⁿ∙_                   - Wild (video)                   _∙ⁿ"~"     .

._ .  .╝" Ansi and Ascii  Compo's -moderator: oatbran / Fuel  "╚.  . _.

. '  T._" "p                   - Ascii (fonts)                   q" "_.T  ` .
`ⁿ  .'                   - Ascii (pics)                    `.  ⁿ'

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In addition to these rules there will be a funny compo, featuring mass
computer equipment destruction and more fun stuff. 3 fast-surprise
competitions will be held too, and will be announced at the night of the
first day.

The Demo Machine

All the competitions will be held using the following machine:

-Processor: Intel P133.
-Memory: 16Mb dram.
-Graphics: 2Mb PCI card with S3. (VBE20 will be enabled by UNIVBE or by
hardware).
-Sound: A sound blaster AWE 32Bit with 2Mb of dram and a Gravis Ultrasound
Max 32Bit with 1Mb dram.
-Configuration:
Ms Dos 7 with the following boot options:
1) DOS=HIGH
DEVICE=HIMEM.SYS

2) DOS=HIGH,UMB
DEVICE=HIMEM.SYS
DEVICE=EMM386.EXE NOEMS
You will be asked for your preffered configuration at the entry form.
DOS4GW.EXE will be available

The Voting

Every scener who has a tag and has been recorded into the system will be able
to vote. The voting will be on voting terminals, secured by a personal
password. Rank papers to fill while the competitions will be available,
and we will turn the light on after each entry so you'll be able to write.
These are not a must, but they are very helpful for remembering the numbers
of your selected entries.

The voters' votings will count for 80%, and the jury's will be 20% .
The jury makes sure the best entries will win, not automatically those with the
the more popular creators.
The jury will consist of the relevant competition organizer and known sceners.

Prizes

Cash prizes plus misc. hardware / software prizes from the sponsers will be
given to the 1st place winners and in some competitions to the 2nd place
winners too. We cant give you more details now, but you can be sure that
the size of the prizes will be way beyond what you've seen in Israel so far.

The hardware / software prizes will be given at the ending gathering at the
end of the event. missed it  - missed the prizes. (or you'll need avery
good excuse..). Cash, as always, might be delayed but we'll try to finish
everything up as quickly as possible.

Entry Registering Procedure

The entries should be transferred to the reception desk until the deadline,
as stated at the schedule. We will be strict, so make sure you plan your
time well. You better give the entry before the deadline, so if there will
be a problem you will still have time to fix it. All the entries will be
checked by the competition organizer and the jury, *before* the competitions
to avoid problems and delay with the competitions themselves.

An entry must be on a 3.5" standard floppy disk(s), each disk labeled
with the name of the competition, nick of the author and title of the entry.
The floppys will not be returned.

At the animation competition we will accept entries given via a HDD,
direct link or a net connection if a party net will be available
(we hope so). On the Wild Competition, entries will be given via video
cassettes of course. The cassettes must be VHS type and follow the European
video standards. As with the floppys, the cassettes won't be returned.

The name of the files have to comply with the ISO-9660 standard. No high
ascii, no Win95 long names etc.

Any entry contains on its disks the competition, filled completely.
The forms will be available in the invitation package. An entry without
a form will be disqualified.

The moderators hold the right to disqualify any entry if it does not match
the competition rules, or just looks ripped. We will be checking any entry for
rips, especially at the code competitions and the graphics compos.

On solo competitions - 4k Intro, Multichannel, 4 channels, 2d graphics, 3d
graphics, ansi, ascii pic and ascii font, the creator must be present.
On group competitions, only one representer of the group must be present.

If you have a really good excuse (like army) why you can't come and you still
want to compete - call to the relevant moderator, and we will enter your
entry to the competition. Note that still if you won't come you won't be able
to get any prize (including cash), even if you have won the 1st place.

The Competitions Rules

A competition with less than 4 entries will be canceled. The entries will be
shown but there will be no voting. Note that at the more problematic
competitions (4k Intro, 64k Intro), we'll probably be less strict.

Code competitions: moderator - Kombat / Immortals.

DEMO

- Maximum size in executable form is 4MB (4194304 bytes)
- Maximum showing time is 12 minutes, the demo itself
can be longer
- Maximum base memory requirement is 580 kb
- 100% VGA register level compatible graphics
modes and SVGA modes 640x480 with 256, 64k
and 16.7m colors are accepted
- The demo must support Gravis Ultrasound (1024kb),
Some SB (PRO/16/Whatever), and no sound (all of them!),
- A sound setup screen may come up ONLY if a GUS
or a SB were not detected. (Assembly'96 Rule)
- A setup screen for graphical modes is allowed
- Pure animation files and/or executables only including
an animation and an animation player will not be accepted.

INTRO

- Maximum size in executable form is 64kb (65536 bytes)
- Maximum showing time is 6 minutes, the intro itself
can be longer
- Maximum base memory requirement is 580 kb
- 100% VGA register level compatible graphics
modes and SVGA modes 640x480 with 256, 64k
and 16.7m colors are accepted
- If sound is included, a support for Sound Blaster
or Gravis is required, a 'no sound' option is required 2
- Pure animation files and/or executables only including
an animation and an animation player will not be accepted.

4KB-INTRO

- Maximum size in executable form is 4096 bytes
- Maximum running length is 4 minutes, the intro
cannot be longer
- Maximum base memory requirement is 580 kb
- music and/or sound effects are allowed. Please
note the pc-speaker sounds won't be heard.
- Only 100% VGA register level compatible
graphics modes are accepted (no SVGA/VESA)
- One entry by one competitor.

Music Competitions - Moderator: Dark Spirit / The Temple Of Music

The entries will be played using the latest version of Impulse Tracker.
The IT driver will be the ITGUSLO.DRV.
This driver is being used in order to maintain several things:
1. Avoid using the Channel-reinitilazation feature.
2. Create the same mixing rate during song play.
3. Create the same quality given for many-channels modules, and
few-channels modules.
Note that it is possible that we will use a different DRV file on the 4ch.

MULTI CHANNEL

As in past Israeli competitions, we will divide the entries into 3 different
houses. From each house two selected houses will continue to the finals.

- Only S3Ms, XMs and IT files will be excepted!
Please do not compose your music with Exotic formats, such as LIQ,
MDL and else. As good trackers you better move to more powerful
and common formats, instead of writing music that not everybody
can hear. Note that according to the statistics, those kind
of formats never reach high places.
- Largest size of file is 1024Kb. Note that If the 16bit samples you
have used will create a "not enough sound card RAM" error, We will reduce
them all to 8Bit. Don't worry, as far as I know, there is almost no
quality loss.
- Maximum running length is 3.5 minutes (The entire module can be longer).
Longer files will be stopped with a FADE-OUT, not with a brutal CUT.
On the finals, There will be given more time for playing, if needed,
or if the module is only few seconds longer than the limit.
- The author name must not appear. An entry with the author name will be
disqualified at once.
The author's name CAN NOT appear ANYWHERE - not even the samples. period.

- Up to 32 Real channels, No limitation on the Virtual Channels number.
Note that because we will use a GUS, You will never get more than 32
channels played, Real, or Virtual.
- One entry by one competitor.

FOUR CHANNEL

- Only MOD, STM, MTM, S3M, XM and IT(!) is allowed.
- Largest size of file is 800Kb. Note that If the 16bit samples you
have used will create a "not enough sound card RAM" error, We will reduce
them all to 8Bit. Don't worry, as far as I know, there is almost no
quality loss.
- Maximum running length is 3.5 minutes.
The entire module can be longer.
Longer files will be stopped with a FADE-OUT, not with a brutal CUT.
- The author name must not appear. An entry with the author name will be
disqualified without a mercy. The only place it can is in the samples /
instruments list, where it cannot be seen while an IT play, or at the
F9 screen.
- No virtual channels are allowed in the IT format. Any different NNA than
'Note-Cut' will disqualify the entry.
- No recorded full-time-music samples are allowed, except for drum bits.
- Largest size of file is 800Kb.
Note that If the 16bit samples you have used will create a
"not enough sound card RAM" error, We will reduce them all to 8Bit.
Don't worry, as far as I know, there is almost NO QUALITY LOSS!
- One entry by one competitor.

Graphics Competitions - Moderator: Night Daemon / Fuel, Cybrog

GRAPHICS (2D)

- Allowed Formats are : GIF,LBM,PCX,BMP,TIF,JPG,TGA.
- Maximum Resolution : 640x480
- Maximum colors in palette : 16.7 Million
- Maximum colors in picture : 16.7 Million (True Color).
- PhotoShop editing allowed.
- No ripped/scanned pictures. Only 100% self made material.
checking control will be set this time.
- No 3D allowed.
- You should give the organizers one signed version for the release
and one unsigned for the compo. Without the unsigned ver you wont be able to
compete.
- One entry for each competitor.
- Not as an EXE!

GRAPHICS (3D)

- Allowed Formats : GIF,BMP,TIF,TGA,JPG .
- Maximum Resolution 640x480
- Maximum colors in palette : 16.7 Million
- Top image quality : 24 Bit (True Color).
- No ripped/scanned pictures. checking controls will be set this time.
- No ripped / unoriginal meshes usage allowed. No photoed background allowed.
- You should give the organizers one signed version for the release
and one unsigned for the compo. Without the unsigned you wont be able to
compete.
- One entry by one competitor.
- Not as an EXE!

ANIMATION

- Allowed Formats : AVI and FLIC (FLC,FLI).
- Maximum Resolution 640X480.
- 12.5 Frames per second.
- maximum display time - 5 minutes.
- both 3D and 2D art allowed.
- No unoriginal meshes allowed.
- Signature/group name not allowed on any frame...
One animation for each animator.
(Note - this is not a modeling compo , I know that..but an animation
is highly affected by the complexity of the models in it.
The deal here is not who gets the best models and animates them well ,
you have to make everything yourself . tough , but that's the way it is) .

Ansi Ascii Competitions - Moderator: oatbRAn / Fuel

ANSI

- The ansi will be no more than 500 lines.
- There will be no signature of the artist on the ansi, anywhere.
- The ansi will be viwed in Acidview 4.1, once, downward in normal mode,
and once downward in VGA if the artist requests so.
- One entry by one competitor.

ASCII FONT

- The ascii will be no more than 100 lines.
- There will be no signature of the artist on the ascii.
- The ascii must include NO color codes.
- There mustn't be pictures in the font (small pictures are fine, but
don't overdo it - you want to do pics, go to the ascii pic compo. we
don't want to disqualify you for it.
- The ascii will be viewed in Acidview 4.1, once, downward in normal mode,
and once downward in 80x50 mode if the artist requests so.
- There will be no signature of the artist on the ascii.
- One entry by one competitor.

ASCII PIC
- The ascii will be no more than 500 lines.
- There will be no signature of the artist on the ascii.
- The ascii must include NO color codes.
- There must be no fonts in the ascii. you want fonts, put them in the
font compo.
- The ascii will be viewed in Acidview 4.1, once, downward in normal mode,
and once downward in 80x50 mode if the artist requests so.
- One entry by one competitor.

.∙.   _.~             Part III - More Information                 ~._   .∙.

`∙d                                                                   b∙'
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Party Features

Note : We will try to serve the sceners and bring European class party
features, but nothing is certain yet.

- Hardware, software and food selling points outside the party place.
- CD writer service
- Scanner service
- Elite D-J service by HyperViper & Blutz.
- Party Network - file transfers and net-games.
- WC
- Security service
- Public phones

Future updates

We hope to open a page for the party on the web soon , stay tuned for that.

Contact

T3a / Fissure a.k.a. Tal Golan - Main Organizer
Voice: 09-7675358 | Email: t3a@netvision.net.il | IRC: #972 - T3a

Kombat / Immortals  - Coding competitions organizer.
Voice: 09-7742244 | Email: none. | IRC: Funet (irc.stealth.org-#coders)

On efnet - #972 .

Dark Spirit / TTOM a.k.a. Oded Raz - Music competitions organizer.
Voice: 04-9585224 | Email: none. | IRC: -

Night Daemon / Fuel, Cyrborg a.k.a. Dedi Levi - Graphics competitions organizer
Voice: 09-8334038 | Email: ndeamon@main.aquanet.co.il | IRC: #972 #Fuel
#3dstudio #ice - Night-D

Oatbran / Fuel a.k.a. Shahar - Ansi / Ascii competitions organiser
Modem: 04-8245720 | Email: Oatbran@lqd.org | IRC: #972 , #graffity -oatbran.

Krembo / Emerge aka Nir Chervoni - Video-Audio
Voice: 03-9620035 | Email: none | IRC: -

Soul Trader aka Niv Feig
Voice: 03-9623988 | Email: none | IRC: -

GBeast
Voice: 09-7452454 | Email: none | IRC: -

. '  T._" "p             T  H  E     E  N  D                     q" "_.T  ` .

`∙d            and cya there!@                                       b∙'
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