Loren Means
Q: I ran across the interview Charles Platt did with you in Lynchburg in 1984 for Fantasy & Science Fiction (actually, I got the magazine out of the free bin in front of Green Apple Books, where it had been placed by a black guy with dreadlocks and a priest's collar). I felt sympathetic toward the old you . you'd lost your teaching job and obviously hated Lynchburg. Do you still feel as alienated as you did back in Lynchburg? A: I’ve been here in California for eighteen years now. It’s felt like home from the start. Today at the supermarket, I was thinking how back in Lynchburg the men would talk about it for a week if they saw anyone like the blonde, buffed, shades-wearing women we got all over the place out here. It’s a good deal. In February my wife and I were up in the Sierras near Carson Pass, man, there was seven, eight feet of snow. Beautiful back-country skiing, alone in the woods, the snow-capped knobs like giant mounds of whipped cream. And if I’m sore from the skiing today, and I go to yoga class down in the village where I live. California. I have an interesting job teaching computer science at San Jose State, and the locals here respect me for working at their city’s university . that’s another thing about the Lynchburg days, I was unemployed. I’m the opposite of alienated anymore. I looked up Kit Carson of Carson Pass on the Web today, he was born in Kentucky, just like me. We made it to the coast. This said, I occasionally miss the dawdling small-town pace of Lynchburg. Linoleum. Space heaters. Oddly enough, my social life there was richer than it is out here. Everyone lived only a few blocks away. It was kind of fun being as wild as I was back then, too . at least it seems that way in rosy retrospect . though in fact I know it was often a living hell. But I had some good times with the bad. The day Platt came to interview me was fun. It made me feel like I’d finally arrived. Q: Last Monday I saw an interview with Dr. Cynthia Brezeal, the head of the Robotics Project at MIT. She says that robots can't make viable decisions without emotions, but that robot emotions might not be the same as human emotions, any more than dolphin emotions would be. Your reaction? A: One of the ideas in AI is that emotions can be viewed as weights that you assign to certain situations. In the simplest model, you’d just have a single I_LIKE function that returns values ranging from, say, minus ten to plus ten. And then when you’re planning what to do next, you might simulate a half dozen alternative courses of action, evaluate the I_LIKE function on each of the possible scenarios’ outcomes, and then pick the course of action that leads to the situation with the highest “I_LIKE” rating. You execute that course of action . clik, whirr, buzz. then look ahead your new situation and simulate a half dozen follow-up scenarios and so on. The catch is that although we can call the I_LIKE function an “emotion,” it seems like a dry computation without all the visceral hormonal gut feel that goes with a human being’s liking something. I_LIKE(You), but do YOU_LIKE(Me)? I sometimes think that whole logical way of trying to do AI is hopelessly wrong. AI never really seems to get anywhere, and the actually existing robots can’t do much. There’s a persistent tendency for us to very seriously underestimate how much design has gone into our brains in the course of our beloved Gaia’s yottaflop parallel computation running on a quintillion processors for several billion years. Q: Creativity is induced in computers through the use of randomness, which you discuss in your Wolfram review. But humans have an unconscious which contributes to creativity, and I don't think that's quite the same thing as randomness. Dreams, for instance, probably have a random neuronal component, but then they are associated with the dreamer's unconscious memories and desires and fantasies. Is the unconscious an element of your conception of robots? A: Why do you keep asking about robots? Frankly I’m a lot more interested in mollusks from the fourth dimension. That was a theme in last year’s Spaceland, and there’s a space cuttlefish in my new galaxy-spanning epic, Frek and the Elixir, just coming out from Tor Books. But, all right, these days I actually have been pondering that hoary old chestnut, that road apple, that war horse, that battle axe, that turd in a punchbowl, that zit on the butt, that oxymoronic category mistake, that glistering gallstone, viz., can computers think? I’m back in this pickedover union hall sweeping together a non-fiction book on computers and reality, The Lifebox, the Seashell, and the Soul. The mighty fruit of my decades of labor in the dark satanic mills of Silicon Valley. Yes, I think any machine intelligence would have what you might call an unconscious component. But what is the unconscious? You might think of it as the endless spinning out of computational variants from your known data. Like a cellular automaton rule scrolling down the brainscreen. What seems random in your mind isn’t really random, it’s merely complex. Computers have access to the same kinds of computational complexity, so in principle a machine could be acting like a person. But I don’t think we can build such a machine. Programs are writ by fools like me, but only God can make a tree. Q: John Searle says that we can't simulate consciousness in computers because we don't know what consciousness is. What do you think? A: John Searle is a likable fellow, but his classic Chinese Room argument against computational consciousness is dead wrong. It’s just wishful thinking to prop up a foregone and fondly held conclusion . it’s like he’s imagining Earth to be the center of the universe, or denying that humans evolved from the apes, or pretending he’s not gonna die. Two years ago I spent a few days with John Searle in Fellini’s home town of Rimini, on the Adriatic coast in northern Italy. We were there to get awards from the Italian government, which was amazing and wonderful. I never got around to arguing with John about his pet ideas. He’s a hard guy to interrupt. I have to admit that the remark you quote has a certain kick to it. We really don’t have any theory of consciousness, not even a bad one, so there’s some point in saying we can’t simulate it. My natural inclination is to say that, dude, everything is conscious, even a rock, so if you get a nice complex program that imitates people, it’ll be conscious for free, just because it’s a process in the physical world. But not everyone’s going to satisfied with that kind of view . which is technically known as hylozoism. My mad scientist friend Nick Herbert has a more sophisticated way of saying something like the same thing. (See his brilliant piece on “Quantum Tantra,” www.southerncrossreview.org/16/herbert.essay.htm) Following this sage at a respectful distance, I shovel up some elephant poop and form it into a dialectic triad thus: (Thesis) Upon introspection we feel there is a mental residue that isn’t captured by any scientific system; we feel ourselves to be quite unlike machines. This is the sense of having a soul. (Antithesis) But the slowly advancing work in AI, the prospect of using genetic algorithms, and considerations of degrees of computability seem to indicate that any clearly described human behavior can be emulated by a machine . if not by an actually constructible machine, then at least by a theoretically possible machine. Where is, then, the missing soul? (Herbert’s Synthesis) The “soul” can be given a scientific meaning as one’s immediate perception of one’s uncollapsed wave function, particularly as it is entangled with the uncollapsed universal wave function of the cosmos. (Two possible conclusions) Either (a) machines, qua physical objects, have uncollapsed wave functions as well, so they too have the same kind of “soul” that we have or (b) there is something so far unique about how we manage to couple our wave functional experiences with our logical reasoning. Being a hylozoist automatist, I believe in option (a). Roger Penrose, on the other hand, likes to argue for option (b), suggesting that microtubules in the cytoskeleton might be carrying out quantum computations. And now, really, that’s enough science. Let’s talk about writing. Q: One way that Science Fiction tends to differ from the Mystery genre is that Mystery writers often tend to write about the same protagonist from novel to novel (and sometimes have recurring villains). Science Fiction writers tend not to do this. Why is that? I'm thinking about Chandler's Philip Marlowe, Robert Parker's Spenser and Hawk, etc. A: You’re right, I can’t think of many science fiction series about the same character. Unless you count the Star Trek novelizations? In Germany there’s a series called Perry Rhodan, they say that every possible SF idea eventually appears in a Perry Rhodan novel. Spider Robinson has his Callahan’s Bar series. One reason it’s hard to continue a series of adventures about science fiction is that very often the result of a novel is that the world at the end is quite different from the world at the beginning. So it’s hard to do a reset. Certainly my Ware novels are a series but, horrors, the characters change and age and grow, so it’s not quite what you have in mind. Generally I like to avoid repeating myself, although once in a while, it feels good to redo a theme just to try and bring it to a new level. I have written a certain number of transreal novels about characters something like me, though I tend to always give my heroes different names. I haven’t done a transreal book since Saucer Wisdom. where the main character was called Rudy Rucker. Nick Herbert was in Saucer Wisdom, too, he was one-third of Frank Shook. I could maybe do something transreal next time out, I’m thinking of a novel inspired by my experiences among mathematicians and computer scientists, both in grad school, and then out in the teaching world. A kind of life story of two characters who keep ending up together. Give it an SF spin . which is the “trans” part of transrealism. Set part one at Rutgers in New Jersey in the 1970s, part two in the far future with aliens, and maybe in part three one of them is an aging computer science professor in Y2K Silicon Valley. Q: I love the way Berenice and Emul address each other in Wetware, and I'm taken with the way you float between tenses in the first chapter of White Light. Do you intend to continue with such language experiments? A: I always have fun with the language. People don’t always realize how great Jack Kerouac was at playing with words . I learned a lot of that from his work. Often as not, my aliens sound like beatniks. But not in a gauche kind of way, you don’t want to just ape a few obvious mannerisms. To make it wild and fun, you have to channel some outré spirit, get yourself into a whole different frame of mind. When I was writing Emul’s speeches, I’d in fact flip through a copy of like Visions of Cody by Kerouac, getting that rhythm going. I enjoy the style of high academic parlance as well, that’s fun to do. And old-fashioned literary style. When I was writing Berenice’s lines I was flipping through the works of Edgar Allen Poe. Some of my computer science students don’t speak English very well, and that’s another great input for making characters talk in novel ways. I love any new kind of youth slang that I can pick up on, though that’s harder now with the kids grown and moved out. When I’m out on the sidewalks, I’m all ears. Picking the person and tense to write a book in is always a big decision. The easiest default option is first person past tense, which is easy to write and to read. I wanted to write my Bruegel novel third person in the present tense, like narrating a movie, but my editors didn’t like the idea. Pynchon’s Mason and Dixon uses that mode, he gets away with it, in the supreme master’s hands an odd style doesn’t obtrude. I may still try and do it myself. Q: Speaking of style, I sometimes think of you as your writing as “degree zero.” It’s transparent, almost artless. A: That’s an effect I try for. It might relate to the fact that I write non-fiction as well; I like to explain things as simply as possible. I like for my writing to be absolutely clear. I rewrite a lot, sometimes it’s like a programmer cleaning up his code. Not that I don’t like to go for the occasional purple patch or deranged farrago. As you will have noticed in the course of this interview! Q: In your new Frek and the Elixir, you postulate a universal dark matter throughout the universe called “kenner” that can be crafted by certain individuals by persuading the dark matter to manifest itself and assume certain characteristics. I find this conception fascinating. Could you elaborate on it? A: In SF there’s a tradition of drawing on little-known new physical phenomena for special effects. In the 1940s it was radiation and radio. In the 1980s I myself used quarks a lot. These days dark matter is what’s strange. While I was writing Frek, I read an article in Science saying that only about five percent of the mass in our universe is gardenvariety matter, and all the rest is the so-called dark matter and dark energy. I was talking this over with my man Nick Herbert, and he said, “Maybe the dark matter is consciousness.” And then it hit me that, yeah, I could use dark matter to provide a parascientific justification for giving my characters the useful ability to make something out of nothing. I used the name “kenner” because I have an old friend called Kenny Turan, and I automatically smile whenever I think of his name. He was my roommate in college, he was the first Kenny I’d met. Actually, in high-school, my friends and I for some reason thought of Kenny as a very strange name, it was a word we’d to shout out of car windows when we were, like, mooning people. “Kennah!” or “Kennah Bone!” The longer version came from a Little Richard song where he yells “skin and bone,” and it sounds like “Kennah Bone!” There’s the Ken and Barbie vibe too. you might remember that in Wetware I had this evil robot -controlled human character called Ken Doll. Also, of course, Kenner is the name of a toy manufacturer, which fits in with cosmic superstuff that you can playfully craft into anything you want. Face it, dark matter kenner sets off a richer chain of associations than does a phallic magic wand . although, come to think of it, I have wand-like things called “allas” in my books Saucer Wisdom and Realware. The alla-wands work via something I call femtotechnology. By turning neutrons into protons or vice-versa, they can transmute matter and turn, like, straw into gold. But crafting kenner is better . you don’t even need any regular matter to start with. Instead you’re rotating the invisible dark matter though a higher dimension to make it real. I’m an SF writer, and part of my game is to always have some kind of cock-eyed science explanation, no matter what I do. And always remember that B.S., M.S., and Ph. D. stand for “bullsh*t,” “more sh*t,” and “piled high and deep!” You know, it’s funny how I keep quoting Nick Herbert in this interview. I guess he’s one of the few people I know who says unexpected things. How rare that is, really. We imagine that we’re creative and original, but most of the time we’re just picking, like, Opinion (K) on Issue (3) from the media-mediated monocultural menu. If I don’t watch myself, I do it too. The deadness of monoculture is one of my big themes in Frek and the Elixir. I’m hoping that young people will read the book and love it and maybe absorb a little of that message. Q: In his Trillion Year Spree (1986), Brian Aldiss calls you “a former cartoonist.” Is there any truth in that? A: I’m surprised he would have mentioned me, so that’s nice to hear. I’ve been an outsider for so long that I always imagine nobody’s heard of me. In the 1970s, I thought being an underground cartoonist was the coolest thing anyone could ever be. I couldn’t believe how great the Zap Comix were, they were simply the funniest, most relevant, most liberating literature I’d ever seen. I read them over and over, memorizing every frame. And when I couldn’t get my hands on new comix fast enough, I was inspired to get some Rapidograph pens and begin drawing an occasional strip of my own called “Wheelie Willie”. It used to appear in the student newspaper at Rutgers, The Daily Targum. Sex, politics, drugs, and infinity. Some of the staff didn’t want to print it, but I wouldn’t let up until they did. My career in a nutshell. Wheelie Willie has a cameo appearance as a character in my novel The Sex Sphere¸ and he even works as a science popularizer in two fullpage spreads I put into my non-fiction book Infinity and the Mind. One of these days I might scan all those old strips and make a zine. or maybe just put them on-line. No wait, one of these days someone should pay me to do that. The web is a black hole where I end up doing too much work for free. Q: In your recent interview for the San Jose Metro, you say “I'm trying to sell a proposal for a nonfiction book about computers and the mind...Today it's The Lifebox, the Seashell, and the Soul.” How is that project going? A: I’m almost half done writing The Lifebox, the Seashell and the Soul, and it’s going very well. I’m folding in a lot of my older ideas, but also I keep coming up with interesting new stuff that surprises me. which is what I always hope for when I write non-fiction book. To have the feeling that I’m finally figuring out how things work. The book is under contract to Four Walls Eight Windows, a medium-sized press who published my essay and story collections Seek! and Gnarl! I got a fairly nice deal with them, although it wasn’t anything like the kind of deal I’d been dreaming of. In my vanity, I’d figured that since (a) I’m such an expert on computation and reality, and (b) Everyone loves my writing, and (c) The notion of reality as a computation is such a vitally important topic, that (d) I would pull in a huge advance and I’d be able to pay off my mortgage and retire from teaching. I even switched to a new agent, John Brockman, to make the deal. He’s like a specialist at getting big advances for science books. But none of the big houses wanted to publish my book at all, let alone drop a couple of hundred K on me. I still don’t fully understand that. it doesn’t fit at all with my model of how the world is supposed to be! Maybe my proposal was too complicated. Maybe I’m like this robot running out of a hole in the wall and my voice is a scary high chirp like the sound of a furious bird or a hysterical insect, and meanwhile I’m imagining that I’m coming on all reassuring and philosophical. Waving my byte-stained pincers and feelers. Proffering filthy pictures of cellular automata. And the thirty-something English-major yuppie -hipster corporate publishing types are, like, backing out the door. “He’s old, isn’t he? And crazy. What the hell was that even about?” Four Walls Eight Windows has the great virtue of not being part of a conglomerate. It’s owned and run by one guy, John Oakes, who, long may he prosper, thinks I’m an important writer. And I do think The Lifebox, the Seashell and the Soul is going to be an important book. Maybe the proposal was hard to understand, but that’s because of my working methods. In all honesty, I have a lot of trouble figuring out in advance what I’m going to say. My books gestate, they grow, they emerge. I’ll be done with Lifebox in about a year. It’s probably going to be the last non-fiction science book I write, and I’m trying to make it really fun and interesting and full of amazing ideas. Putting in all the wild stuff I learned and saw over these last twenty years in Californee. And when that’s done, I’m going to write another SF book, maybe that transreal thing about crazy mathematicians and computer scientists with time travel and intergalactic aliens thrown in to crunk up the mix. And if Frek sells well I could do a sequel to it. We’ll see. I’m hoping to keep writing until I can’t remember any more, um, you know - words.Interview to Rudy Rucker for Ylem, Journal of Artists Using Scientists and Technology. San Francisco, 3/17/2004