Addendums MODEM PLAY(Please, No Wagering!) IndyCar Racing's modem play feature lets you go head-to-head against a friend, or fierce rival. In order to play IndyCar Racing in this fashion, you'll need either two Hayes-compatible modems operating at a minimum of 9600 baud each, or a null modem serial cable connected between the serial ports on the two computers. In addition, a registered copy of IndyCar Racing must be installed on each computer. Each player will begin by choosing 2-PLAYER RACE from the MAIN menu. You can select SETUP if you need to change your modem's configuration . You can specify which COMMUNICATIONS PORT your modem is installed on(Com 1 through Com 4). You may then enter the INTERRUPT (IRQ 7, for example) if you are not using default values. You may also wish to input an INITIALIZATION STRING, which is sent to the modem to specify its internal parameters. The DIAL PREFIX and DIAL SUFFIX are inserted before and after each number that is dialed. You need only to input this information once, unless you change your hardware. Choose DIRECT CONNECT instead of MODEM only if you are using a serial cable with a null modem attachment. To play by modem, decide ahead of time which player will be the dialer , and which player will be the answerer. The answerer's computer will actually run the simulation, therefore it is advisable that the player who owns the faster machine be the answerer. Follow the onscreen prompts according to your responsibilities as either the dialer or answerer. The answerer does not have to input a phone number, only the dialer does. Be sure that your modem is set to disable compression and error detection or correction, and to force 9600 baud transmission. Consult your modem manual or manufacturer for the necessary setup codes, and type them into the initialization string option on the SETUP menu. Failure to do so may result in erratic car movements. Upon establishing a connection between the two computers, the answerer will have the responsibility of choosing a track. Both computers must contain a copy of the track you intend to race on, and only, and only the tracks common to each system will be shown. If the dialer does not have Nazareth installed on the hard drive, for instance, that track will not be available for selection, even though this track may be installed on the answerer's computer. Modem play involves the SINGLE RACE format only. After the answerer selects a session (practice, qualify or race), the dialer must choose the same session for play to begin. For example, both players are driving in the PRACTICE session when the answerer suddenly decides to move onward to the QUALIFYING session. The dialer must also choose the QUALIFYING session in order for both players to advance to qualifying. The answerers REALISM option settings will apply for both players, including race length, number and strength of opponents, weather, yellow flags and pace lap. If you wish to race against each other without the computer opponents present, the answerer must set the max. number of opponents to "0" in the realism menu. The dialer will drive number99, a white IndyCar with red sidepods and blue trim, while the answerer's car will bear the traditional blue sidepods will red trim, and carry number 0. Remember, you can check the currect race standings from inside the cockpit by pressing the "F1" key. Following each session, players may retreat to their respective garages for car setup adjustments. Once the actual race begins, the program will play much like the standard one-player version, with few exceptions . If either player presses "escape" then both will exit the session immediately and return to the 2-PLAYER RACE menu. If either player exits the track, he will be given the opportunity to hang up or continue. The answerer will also have the option of selecting another track. While you are connected, a telephone icon will begin to flash if bad data is received, and will disappear entirely if the connection is lost. Players may then continue the session against the computerized opponents, or exit to the main menu and select 2-PLAYER RACE to try again. ------------------------------------------------------------------------------ The above text was copied verbatim from the Addendums included in IndyCar Racing. P.S. Ways of reaching the manufacturer. Papyrus Tech Support: (617)-868-3103 Papyrus BBS: (617)-576-7472 (swap car setups, download add-ons, etc) Papyrus Fax: (617)-868-5110 Compuserve Forum: GO PAPYRUS Compuserve Address: 71024,2030 Internet: papyrus@world.std.com X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X Another file downloaded from: The NIRVANAnet(tm) Seven & the Temple of the Screaming Electron Taipan Enigma 510/935-5845 Burn This Flag Zardoz 408/363-9766 realitycheck Poindexter Fortran 510/527-1662 Lies Unlimited Mick Freen 801/278-2699 The New Dork Sublime Biffnix 415/864-DORK The Shrine Rif Raf 206/794-6674 Planet Mirth Simon Jester 510/786-6560 "Raw Data for Raw Nerves" X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X