E< ## ## -=+*>COMPILED BY COPY/CAT<*+=- ## ## ENTRIES TO DATE: 153 ## ## %> Distributed by Pirate Island <% ## %> 612/825-5852 <% ######################################### INSTRUCTIONS: THESE CHEATS ARE LISTED THIS ORDER: 1] NAME 2] MODIFICATIONS OR SPECIAL KEYS 3] STARTING LOCATION (SOMETIMES) 4] REMARKS (CHEATS FUNCTION/MAX) IN CASE YOU ARE TOTALLY OUT OF IT, HERE IS HOW TO USE THE CHEATS: 1] BLOAD FILE OR BREAK OUT 2] DO MODIFICATIONS 3] TYPE STARTING LOCATION THEN "G" THEN HIT IF YOU DON'T KNOW HOW TO USE THE SECRET KEYS THEN GO BUY A SINCLAIR OR TRS-80. NOTE: A "*" NEXT TO THE NAME INDICATES CHEATS THAT NEED AN OLD MONITOR OR EMULATOR TO USE. NOTE2: IF THE STARTING LOCATION IS NOT LISTED OR DOES NOT WORK, TRY TYPING "AA72.AA73"FROM THE MONITOR. THEN REVERSE AND COMBINE THE BYTES TO FIND THE STARTING LOCATION. EXAMPLE: ]BLOAD A.E. ]CALL-151 *F73:EA EA EA *AA72.AA73 AA72-FD 08 *8FDG EXTRA CREDITS (HA HA): THANKS TO THE FOLLOWING PEOPLE, IN NO PARTICULAR ORDER: YOSEMITE SAM, DARK KNIGHT, THE WIZARD, DOS MAN, THE AMATEURS, CRACKER JACK. THANKS TO THE FOLLOWING BOARDS FOR INFO: PIRATES CHEST 617-891-1349 PIRATES TROVE 703-644-1665 SKELETON ISLAND 804-285-0041 NWDS LIGHTS & MAGIX 202-363-8165 ######################################## A.E. F73-EA EA EA 8FD MAKES STAGE BONUS LARGER A.E. EE1=# OF MEN 7FD ALIEN AMBUSH 4608-20 12 46 EA EA 4000 RAPID FIRE ALIEN AMBUSH 60E9=# OF SHIPS 4000 MAX=80 ALIEN GAME 8550=# OF MEN 800 MUST BE ON HI-RES PAGE TO START (C050 C057 C054) ALIEN RAIN 4886=# NEEDED FOR FREE SHIP * 1000 11FB APPLE KONG 43F5-EA EA C050 C057 C054 4000 APPLE PANIC 768F-EA EA EA 4000 UNLIMITED MEN BEER RUN C64=# OF MEN 7F8 BELLHOP 6A92=MAXTIP BERSERKER SHOOT FROM EDGE OF SCREEN SHOTS GO THROUGH WALLS BERSERKER 602F=# OF MEN 1F40 BOLO 14A8-EA EA 1D3B-EA EA 1100 UNLIMITED TANKS BORG --M-N SHOWS ALL 10 SCREENS BUG ATTACK -B OR -C B FOR BUG BANISH OR C TO RESTART BUG ATTACK 49D1=# OF BEETLES 8FD NO MAX BUG BATTLE 3FE6-EA EA EA 800 BUZZARD BAIT 8A3F=# OF MEN 2879 MAX=7F CANNONBALL BLITZ JUMP AFTER FIRST SCREEN HALF AS MANY CANNONS ON SECOND SCREEN CANNONBALL BLITZ 868C=# OF MEN 7FD MAX=7F CANNONBALL BLITZ 3C01-EE 7FD INCREMENTS MEN INSTEAD OF DECREMENT CANNONBALL BLITZ 608A START ON SECOND BOARD CANNONBALL BLITZ 611B START AT THIRD SCREEN CANNONBALL BLITZ 6315-60 7FD CANNONBALL IMMUNITY CANNONBALL BLITZ 8F77-01 7FD SPEEDS UP BEGINNING MUSIC CANYON CLIMBER 3300=# OF CLIMBERS 3000 CHOPLIFTER E02-20 0F 0E EA EA EA EA 7FD CONSTANT FIRE COLOR PLANETOIDS 9B7=# OF SHIPS 803 CONGO 5227-EA EA EA BEB UNLIMITED RAFTS CREEPY CORRIDORS 86A=# OF MEN 7FD MAX=0F CRIME WAVE 3BFA=# OF CARS 8FD NO MAX CRIME WAVE 1980-EA EA EA 3D89-A9 01 8FD UNLIMITED SHIELDS CUBIT 4091=# OF CUBITS 3EFD NO MAX CUBIT DELUXE 4097=# OF CUBITS CYCLOD 8025-EA EA EA 900 DEFENDER 91F-EA EA EA 7FD INVISO DIG 'EM 5BB1-4C D1 5B 5BD1-EA EA EA 7FD UNLIMITED MEN DIG 'EM 6EAB=# OF MEN 5808 NO MAX DONKEY KONG "1" FOR MORE MEN OR "2" FOR INVULNERABILITY DUNG BEETLES 3D3D-53 CC CF 3D54-CD C2 7FD ELIMINATOR 17AC=# OF SHIPS 7FD MAX=7F EVOLUTION 7904-70 7907-00 6731=# OF MEN 7900 HIT RESET TWICE AT START AND DO MODS FREEFALL 614E=# OF MEN 7A5<800.845BM N 7FDG MUST BLOAD AT $800 FROGGER 6504=# OF FROGS 7FD GOBBLER 6046=# OF GOBBLERS GOLD RUSH BE3=# OF MEN B00 HANDY DANDY 62CD-EA EA 6000 NO WATER HANDY DANDY 7254-EA EA 6000 NO TIMER HANDY DANDY 7165-EA EA 6000 UNLIMITED MEN HARD HAT MACK * 5A2A-60 806 IMMUNE TO CRUNCHERS HARD HAT MACK * 1660-60 806 NO RIVET HARD HAT MACK * 4D47-60 806 MUST BREAK OUT AND DO THIS MOD TO ALLOW FURTHER MODS HARD HAT MACK * 5B80-60 806 IMMUNE TO RIVET HARD HAT MACK * A72=# OF MEN 806 MAX=80 HARD HAT MACK * 4DFC-60 806 NO OSHA OR VANDAL HARD HAT MACK * 95C-EA EA EA 806 CAN'T FALL DOWN HOLES HARD HAT MACK * 581D-60 806 NO BONUS COUNTDOWN HARD HAT MACK * 5C40-60 806 IMMUNE TO OSHA AND VANDAL HELLSTORM 6F25=MAX START LEVEL 6F4A=# OF SHIPS 1200 MAX START LEVEL=80 HORIZON V 5B0A-E6 300 UNLIMITED MEN HUNGRY BOY 70F4-EA EA 15FD JAWBREAKER 6046=# OF JAWS 5FFD MUST BE IN HGR2 TO WORK THEN PRESS OR JAWBREAKER II* 84B=# OF MEN 800 JELLYFISH -2 PRESS AFTER SELECTING CONTROLS FOR A TWO PLAYER GAME JET PACK 871=# OF MEN 800 MAX=7F JOUSTER 955-EA EA EA 400<8400.87FFM N 800G 1ST MOD-JOUSTER.2 2ND MOD-JOUSTER.1 AT $8400 FOR UNLIMITED BIRDS JUMPJET 487B=FUEL 7FD NO MAX JUMPJET 116F=ARMS 7FD NO MAX JUMPJET 131D-EA EA EA 7FD UNLIMITED JETS LABYRINTH -K-A-Y THEN 1 THROUGH 9 1-8 FOR LEVEL OR 9 FOR MORE SHIPS LODE RUNNER 296F=# OF MEN 800 NO MAX MARS CARS 7024=# OF CARS 7FB MILLIPEDE 602A=# OF MEN 1F00 MINER 2049ER 812 AND 814=LEVEL 981 HIT RESET AT 1 OR 2 PLAYER MAX=9 MINER 2049ER AT TITLE PAGE THEN F1C-7 FIBG SECOND TITLE PAGE MINER 2049ER # THEN 1 THROUGH 0 PRESS AT "1 OR 2 PLAYERS" TO START AT ANY LEVEL MINER 2049ER 816=MEN 981 HIT RESET AT 1 OR 2 PLAYERS MAX=20 MINIT MAN 3F90=# OF MEN 13B3 NO MAX MONEY MUNCHERS 1020=# OF MEN FE7 MAX=7F MOUSKATTACK 6A53-EA EA EA 9FA ONLY 2 MICE NEPTUNE 8290=# OF SHIPS 803 MAX=80 NIGHT CRAWLER 340A=# OF SHIPS 3300 NIGHT FLIGHT 8DA9=# OF PLANES 800 NO MAX NIGHT FLIGHT A12-EA EA 800 CAN'T DIE NIGHT MISSION ! PAUSE NIGHTMARE GALLERY 1361=# OF GUNS 7F8 MAX=09 NIGHTMARE GALLERY 6818-EA EA EA 8718-EA EA EA 671B-EA EA EA 861B-EA EA EA 7F8 NONADS 41E9-EA EA EA 26FA UNLIMITED SHIPS OCEAN KNIGHT 5E06=# OF MEN 800 OUTPOST 2C22 & 8046=# OF MEN 26B0 NO MAX OUTPOST 3798-EA EA 26B0 NO OVERHEAT QUADRANT 6112 3E87-EA EA EA 2FC UNLIMITED MEN QUADRANT 6112 980=# OF SHIPS 2FC RAINBOW ZONE 589E=PLANES 581B=LEVEL 801 MAX LEVEL=FE RASTER BLASTER 692E-EA EA EA EA EA 2700 RASTER BLASTER 8025-EA EA EA 900 REARGUARD -T SELECT LEVEL 1-8 REPTON 19C4-4C C8 19 N 19D7-60 N D92-EA EA N 7FD UNLIMITED MEN AND NUKES RIBBIT 70DB=# OF FROGS 4B00 RING RAIDERS 685A=# OF SHIPS 47CD ROBOTRON 2084 40CC-CE 00 00 2DFD UNLIMITED MEN ROCKET COMMAND 4563=# OF BASES SAMMY LIGHTFOOT* 8E00-60 9631 NO BONUS COUNTDOWN SAMMY LIGHTFOOT* 96BE=SAMMIES 9631 NO MAX SAMMY LIGHTFOOT* 94E3=SCENE 96C8 MAX=03 SAMMY LIGHTFOOT* 36C=LEVEL 96C8 MAX=0B SEA DRAGON 8C32-00 8C59-00 8C72-EA EA 5C43 HIT RESET DURING GAME AND DO MODS THAT GIVE UNLIMITED AIR AND DAMAGE SEAFOX 69D9=MEN 800 SERPENTINE -!-$ FREE SERPENT SN0GGLE -M WHEN DYING 3 FREE PUCKMEN SNACK ATTACK 5B28=# OF MEN 6FD SNAKE BYTE 76BD=# OF APPLES TO EAT PER LEVEL 77EA SNAKE BYTE 7265=BOARD 77EA SNAKE BYTE 16AE AND 762E=# OF SNAKES 77EA SNAPPER 851=# OF MEN 7FD SNEAKERS 6EBB=# OF SHIPS 329 MUST START ON HI-RES PAGE (C050 C055) SPACE KADET 5DDE=# OF SHIPS 7FD NO MAX SPACE QUARKS 3C54=# OF SHIPS BDF MAX=09 SPARE CHANGE -Z ALLOW MODS TO ZERK BEHAVIOR SPARE CHANGE THEN "-ISLE.DRIVER" FOR A COMPLETE CHEAT MENU SPY'S DEMISE 60AB=# OF SPIES 800 MAX=80 STAR BLAZER F69-EA EA EA 300 UNLIMITED SHIPS & FUEL & BOMBS STAR BLAZER 4800=FUEL 4980=BOMBS 4A80=SHIPS+1 300 STAR BLAZER 131A-EA EA EA 300 SCREWS UP HEAT SEEKING MISSILES STAR MAZE 459C=# OF SHIPS STAR MAZE 50B2-EA EA STAR THIEF 1827=# OF PODS 800 MAX=0B SUCCESSION 6B71=# OF MEN 7FD SUPER PUCKMAN 95C-EA EA 800 SUPER PUCKMAN 147B-04 800 ONLY 2 GHOSTS SUPER PUCKMAN 84D=FRUIT LEVEL 800 MAX=F SUPER PUCKMAN 1C40-60 800 RUN THROUGH GHOSTS SUPER PUCKMAN B82-EA EA 800 SWASHBUCKLER * AE0=# OF MEN 1800 NO MAX TALON -W ONE FREE MAN (STOP AT 0 - COMPANY LOGO) TAXMAN 89CB=# OF GHOSTS 800 TAXMAN 505C-EA EA EA 800 NO GHOSTS TAXMAN 5231=# OF TAXMEN 800 TAXMAN 522B=STARTING BOARD 800 TAXMAN II* 84CA-60 F00 DO MOD THEN "N" THEN F00G TELEPORT* 41D1-EA EA EA 5F8C THIEF 4873-EA EA EA 1FF8 LOTS OF MEN THRESHOLD* 7623-EA EA EA 7839-EA EA EA 6B00 UNLIMITED FUEL THRESHOLD* 45B0-EA EA EA 7ECD-EA EA EA 6B00 UNLIMITED SHIPS THRESHOLD* 7666-4C 7D 76 6B00 NO LASER OVERHEAT TORAX 1E74-A9 00 EA EF8 RAPID FIRE TUBEWAY 2083-EA EA 7FD UNLIMITED MEN TUBEWAY -R-$ ALLOWS SELECTION OF ANY LEVEL UP TO "1-O" TUBEWAY 22D5=# OF MEN A00 VIPER CCD-C0 7FD UNLIMITED VIPERS WARGLE 7250=# OF SHIPS WAVY NAVY 1E63-EA EA EA 931 UNLIMITED MEN WAVY NAVY FA7-60 ABC-A0 06 803 HELICOPTERS DON'T SHOOT ARTICLES MENU [1]: CRACKING CORNER [2]: TUTORIALS AND WALK THRUS [3]: GAME CHEATS [4]: SYSOP'S COLUMN [5]: ** FREE SPACE ** [6]: ** FREE SPACE ** (1-6, Q=Quit) Article #2 TUTORIALS AND WALK THRUS [1]: ULTIMA /// TUTORIAL [2]: ULTIMA /// WALK THRU [3]: ULTIMA II WALK THRU [4]: MASQUERADE WALK THRU [5]: COVETED MIRROR WALK THRU (1-5, Q=Quit) Article #2 HOW TO SOLVE : ULTIMA /// ========================= BY COPY/CAT OF */HI-RES<>HIJACKERS/* ==================================== %> Distributed by Pirate Island <% %> 612/825-5852 <% RECOMMENDED PARTY: ================== A GOOD PARTY WOULD CONSIST OF ONE CLERIC, ONE WIZARD, AND TWO RANGERS. THE WIZARD'S BEGINNING ATTRIBUTES SHOULD BE STR-10, DEX-10, INT-25 AND WIS-5. THE CLERIC'S SHOULD BE STR-10, DEX-10, INT-5 AND WIS-25. THE TWO RANGERS SHOULD HAVE STR-15, DEX-15, INT-10 AND WIS-10. STARTING OUT: ============= BUILD UP YOUR CHARACTERS UP TO 500 HIT POINTS EACH BY FIGHTING MONSTERS. HAVE THE CLERIC CAST PONTORIS (A) ON SKELETON-LIKE CREATURES AND HAVE THE WIZARD CAST REPONDS (A) ON ANY ORC-LIKE MONSTERS. ON MORE POWERFUL MONSTERS, HAVE THE WIZARD CAST MITTARS (B) AND THE CLERIC HEAL SPELLS (C) ON THE FIGHTERS. WHEN THE CLERIC AND WIZARD HAVE USED UP THEIR SPELL POINTS, MOVE THEM UP TO HELP IN COMBAT. WHEN THE FIGHT'S OVER, HAVE THE CLERIC OPEN THE CHEST WITH A (B) SPELL. SOON YOU SHOULD HAVE ENOUGH GOLD TO BUY MORE FOOD, BETTER WEAPONS AND BETTER ARMOR. GO TO THE TOWN NEXT TO LORD BRITISH'S CASTLE. IN THE UPPER RIGHT IS THE ARMOR & WEAPON STORES, AND BELOW THAT IS THE FOOD MERCHANT. WHEN CHARACTERS GAIN LEVELS, GO TO LORD BRITISH'S CASTLE AND TRANSACT WITH THE KING. HE WILL BOOST YOUR MAXIMUM HIT POINTS. THEN HAVE YOUR CLERIC CAST HEAL SPELLS OR GO TO THE HEALER IN THE CASTLE (UPPER RIGHT) AND GIVE HIM 200 GOLD FOR A HEALING. WHEN ALL YOUR CHARACTERS HAVE 500 HIT POINTS, YOU ARE READY TO BEGIN THE REAL QUEST FOR EXODUS. THE NEXT SHIP THAT YOU SEE YOU SHOULD ATTACK. SNEAK UP AT AN ANGLE, SO THAT HE ONLY HITS YOU ONCE OR TWICE. THEN KILL THE THIEVES ON THE SHIP. BOARD THE SHIP AND SAIL TO THE UPPER LEFT WHERE THERE IS A TOWN, THE ONLY TOWN THAT SELLS GEMS, TORCHES, POWDER AND KEYS. YOU SHOULD BUY ONLY TORCHES RIGHT NOW. GO BACK TO THE BAY OF LORD BRITISH'S CASTLE, AND X-IT YOUR SHIP. HEAD OVER TO THE EAST ABOUT 10-15 BLOCKS, AND GO UP INTO THE DEEP FOREST THERE. YOU WILL FIND A DUNGEON. THIS IS THE MOST IMPORTANT DUNGEON, AS IT IS WHERE YOU MUST OBTAIN TWO MARKS. NOW WE SHALL GET THE MARK OF KINGS. SAVE GAME, AND ENTER THE DUNGEON. (I)GNITE A TORCH, AND WANDER AROUND ON THE FIRST LEVEL, DESTROYING MONSTERS IF NECESSARY. SOON YOU SHOULD FIND A "HOT ROD". HAVE ALL FOUR PLAYERS TOUCH IT, AND CHECK THEIR (Z)TATUSES. IT SHOULD SAY "MARK OF KINGS". NOW EITHER CAST AN UP LADDER SPELL (WIZARD OR CLERIC "E") OR FIND THE LADDER YOU CAME DOWN IN. FROM NOW ON, YOU CHARACTERS HAVE A MAXIMUM OF 2500 HIT POINTS. THE CHOICE OF WHAT TO DO NEXT IS YOURS. I WILL LIST THE NECESSARY THINGS TO DO, AND YOU MAY COMPLETE THEM IN ANY ORDER. THE OTHER MARKS =============== THE OTHER MARKS ARE HARDER TO GET THAN THE MARK OF KINGS. BE SURE THAT YOU HAVE AT LEAST 5000 COMBINED HIT POINTS BEFORE YOU ATTEMPT TO GET THE MARK OF SNAKES. IT ALSO HELPS TO HAVE SEVERAL GEMS AND POWDERS. GEMS GIVE YOU A MAP OF THE DUNGEON; THE "?" INDICATES EITHER A CHEST, A GREMLIN, A STRANGE WIND, A FOUNTAIN, OR A MARK. POWDER FREEZES THE ENEMIES FOR YOU TO ATTACK THEM AT YOUR LEISURE. JUST (N)EGATE TIME. GEMS ARE USED BY THE (P)EER THROUGH GEM COMMAND. CHESTS CAN BE OPENED SAFELY BY THE CLERIC "C" SPELL. IF YOU ARE IN A HURRY, HAVE A RANGER OR THIEF OR BARBARIAN (G)ET IT, BUT SOMETIMES YOU'LL BE HIT WITH A TRAP. HERE IS A VAGUE IDEA OF WHICH DUNGEONS HAVE WHICH MARKS: MARK OF KINGS - 1ST LEVEL OF PERINIAN DEPTHS MARK OF FIRE - 8TH LEVEL OF PERINIAN DEPTHS MARK OF FORCE - 8TH LEVEL OF "WELCOME, FOOLS, TO YOUR DOOM!" DUNGEON. IT IS IN DARK WOODS NORTHWEST OF LORD BRITISH'S CASTLE. MARK OF SNAKES - 8TH LEVEL OF DUNGEON A FEW SQUARES NORTHEAST OF A MOON GATE. THE MARK IS IN THE SOUTHWEST PART OF THE 8TH LEVEL. YOU WILL HAVE TO GO THRU THE SECRET DOORS IN THE CENTER OF THE LEVEL TO GET TO IT. ONCE YOU HAVE THE MARK OF FORCE YOU CAN HAVE UNLIMITED GOLD BY GOING INTO THE CASTLE'S STORE ROOMS. JUST BUY TWO KEYS, AND OPEN ALL THE CHESTS! THE WHIRLPOOL ============= THE WHIRLPOOL DOES NOT KILL YOU BUT DRAGS YOU DOWN TO ANOTHER CONTINENT UNHARMED AND FULLY EQUIPPED. YOU SHOULD ALSO HAVE AT LEAST 1000 GOLD AND 5000 COMBINED HIT POINTS THOUGH, BECAUSE YOU MUST FIGHT A FEW EXTREMELY DANGEROUS MONSTERS. OTHER IMPORTANT THINGS TO HAVE ARE A FEW GEMS AND AT LEAST 5 KEYS. THE GEMS WILL SPEED YOUR LOOKING FOR THE SHRINES WHILE THE KEYS ARE NECESSARY TO GET IN SOME OF THE SHRINES. YOU WILL FIRST APPEAR NEXT TO A LARGE LAKE WITH A WHIRLPOOL IN THE CENTER. TO RETURN TO SOSARIA, HIJACK A SHIP AND RE-ENTER THE WHIRLPOOL. THE SHRINES =========== THERE ARE FOUR SHRINES; TWO TO YOUR LEFT AND TWO TO YOUR RIGHT. EACH ONE IS MORE THAN AN ATTRIBUTE-BOOSTER; "SEARCH" ON TOP OF THEM AND YOU WILL FIND A DIFFERENT CARD FOR EACH SHRINE. BY OFFERING GOLD * 100 TO THEM THEY WILL BOOST YOUR ATTRIBUTES CONSIDERABLY. HERE IS WHERE THEY ARE AND WHAT THEY ARE: SHRINE OF DEXTERITY - BOTTOM RIGHT; YOU MUST GET A SHIP FIRST TO GET TO IT THOUGH. ONCE YOU DO, FIND THE PATCHES OF DARK FOREST ON THE BOTTOM RIGHT AND ENTER THE LEFT ONE. SHRINE OF STRENGTH - BOTTOM LEFT; ENTER AT THE TOP LEFT AND MOVE UNTIL YOU FIND THE MANES. KILL IT; THEN GET READY TO FIGHT TWO WILD HORSES. KILL THEM AND CONTINUE DOWNWARD. SHRINE OF INTELLIGENCE - UPPER LEFT; YOU DON'T HAVE TO BE SMART TO FIND THIS ONE, BUT YOU NEED A KEY. SHRINE OF WISDOM - UPPER RIGHT; YOU MUST OPEN ONE DOOR NEXT TO "AMBROSIA" AND GO THROUGH THE TOP PASSAGE. EXOTICS ======= TO WIN THE GAME, YOU NEED EXOTIC ARMOR AND WEAPONS. THE ARMOR IS ON THE TWO SQUARE ISLAND EAST OF THE ISLAND TOWN. EXIT YOUR SHIP AND USE (O)THER TO "DIG". IF NOT ON THAT SQUARE, TRY THE OTHER. EXODUS' CASTLE ============== BY NOW YOU SHOULD HAVE SEEN THE SILVER SNAKE DOZENS OF TIMES. TO GET PAST HIM, GO UP TO IT AND (Y)ELL "EVOCARE". MOVE UP TO THE CASTLE AND SAVE GAME. (X)-IT AND PREPARE TO FIGHT. ENTER AND IMMEDIATELY GO TO EITHER THE RIGHT OR LEFT PASSAGE. STAY NEXT TO THE WALL. A DRAGON WILL ATTACK YOU FROM THE BOTTOM. USE A CLERIC (O) ON THEM. KILL THE STRAYS WITH MITTARS OR HAND-TO-HAND COMBAT. UNTIL YOUR SPELL POINTS ARE HIGH ENOUGH FOR EITHER A CLERIC (O) OR WIZARD (N). CONTINUE DOWN THE PASSAGE. YOU WILL HAVE TO KILL FOUR MORE DRAGONS OR DEVILS. AFTER EACH BATTLE, UNTIL YOU HAVE ENOUGH FOR A POWER SPELL AND CONTINUE TOWARDS THE UPPER CENTER. THE LAST TWO DRAGONS GET FREE SHOTS AT YOU, BUT AFTER THEM THERE ARE ONLY FIVE MORE MONSTERS : FLOORS. AFTER GOING THROUGH THE FORCE FIELD AND FIRE, UNTIL YOU HAVE MAXIMUM SPELL POINTS. THE FLOORS WILL ATTACK FIVE GROUPS IN A ROW. HAVE ALL CAPABLE CAST MITTARS NORTH, THEN FORM A ROW AND WAIT FOR THE FLOORS TO ATTACK. THEN KILL THEM WITH HAND-TO-HAND COMBAT. WHEN THEY HAVE BEEN KILLED, GO UP TO THE LEFTMOST SECTION OF COMPUTER AND USE (O)THER TO INSERT THE CARD OF LOVE. MOVE TO THE NEXT SQUARE AND INSERT THE CARD OF SOL. MOVE TO THE NEXT SQUARE AND INSERT THE CARD OF MOONS. MOVE TO THE LAST SQUARE AND INSERT THE CARD OF DEATH (DEATH TO EXODUS, NOT TO YOU!). BOOM! EXODUS IS PERMANENTLY CRASHED. TUTORIALS AND WALK THRUS [1]: ULTIMA /// TUTORIAL [2]: ULTIMA /// WALK THRU [3]: ULTIMA II WALK THRU [4]: MASQUERADE WALK THRU [5]: COVETED MIRROR WALK THRU (1-5, Q=Quit) Article #