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                               WIZARDRY SPELLS



                               by  Swamp Ratte' 



                      >>> A CULT Publication......1985 <<<

                        -cDc- CULT OF THE DEAD COW -cDc-

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PRIEST SPELLS



LEVEL 1



Spell Name : KALKI

Translation: blessings

Spell Type : COMBAT

Area of Ef.: THE PARTY

 Kalki reduces the armor class of all party members by one



Spell Name : DIOS

Translation: heal

Spell Type : ANY TIME

Area of Ef.: 1 person

 Dios restores from one to eight hit points of damage from a party member



Spell Name : BADIOS

Translation: harm

Spell Type : COMBAT

Area of Ef.: 1 monster

 Badios causes one to eight hit points of damage to a monster



Spell Name : MILWA

Translation: light

Spell Type : ANY TIME

Area of Ef.: entire party

 Milwa causes a softly glowing light to follow the party, revealing secret 

doors

Spell Name : PORFIC

Translation: shield

Spell Type : COMBAT

Area of Ef.: caster

 Porfic lowers the armor class of the caster a little



LEVEL 2



Spell Name : MATU

Translation: blessing & zeal

Spell Type : COMBAT

Area of Ef.: entire party

 Matu lowers armor class of all party members by two



Spell Name : CALFO

Translation: X-ray vision

Spell Type : LOOTING

Area of Ef.: caster

 Calfo allows the caster to decide what the trap on a chest is 95% of the time



Spell Name : MANIFO

Translation: statue

Spell Type : COMBAT

Area of Ef.: 1 group of monsters

 Manifo causes some of the monsters to become paralyzed temporarily



Spell Name : MONTINO

Translation: still air

Spell Type : COMBAT

Area of Ef.: 1 group of monsters

 Montino causes the air around a group of monsters to stop transmitting sounds,

 and therefore makes it impossible for them to cast spells



LEVEL 3 



Spell Name : LOMILWA

Translation: more light

Spell Type : ANY TIME

Area of Ef.: entire party

 Lomilwa is a more powerful Milwa spell that last for the entire expedition



Spell Name : DIALKO

Translation: softness/supple (what's a supple?)

Spell Type : ANY TIME

Area of Ef.: 1 person

 Dialko cures paralysis, and cures the effects of Manifo and Katino



Spell Name : LATUMAPIC

Translation: identification

Spell Type : COMBAT

Area of Ef.: entire party

 Latumapic tells you exactly what the monsters really are



Spell Name : BAMATU

Translation: prayer

Spell Type : COMBAT

Area of Ef.: entire party

 Bamatu lowers armor class by four



LEVEL 4



Spell Name : DIAL

Translation: heal (more)

Spell Type : any time

Area of Ef.: 1 person

 Dial cures 2 to 16 points of damage



Spell Name : BADIAL

Translation: hurt (more)

Spell Type : COMBAT

Area of Ef.: 1 monster

 Badial causes 2 to 16 points of damage



Spell Name : LATUMOFIS

Translation: cure poison

Spell Type : ANY TIME

Area of Ef.: 1 person

 Latumofis cures poisoning



Spell Name : MAPORFIC

Translation: shield (big)

Spell Type : ANY TIME

Area of Ef.: entire party

 Maporfic lowers casters armor class by 1, and lasts for entire expedition



LEVEL 5



Spell Name : DIALMA

Translation: heal (greatly)

Spell Type : ANY TIME

Area of Ef.: 1 person

 Dialma restores 3 to 24 hit points



Spell Name : BADIALMA

Translation: hurt (greatly)

Spell Type : COMBAT

Area of Ef.: 1 monster

 Badialma causes 3 to 24 hit points of damage



Spell Name : LITOKAN

Translation: flame tower

Spell Type : COMBAT

Area of Ef.: 1 group

 Litokan causes a pillar of flame to strike a group of monsters, doing 3 to 24 

 hit points of damgae to each



Spell Name : KANDI

Translation: location

Spell Type : CAMP

Area of Ef.: 1 person

 Kandi allows the user to locate characters in the maze.  It tells on which  

 level, and in which rough area the dead one can be found.



Spell name : DI

Translation: life

Spell Type : CAMP

Area of Ef.: 1 person

 Di causes a dead person to be resurrected, but the character has only 1 hit

 point, and it doesn't always work



Spell Name : BADI

Translation: death

Spell Type : COMBAT

Area of Ef.: 1 monster

Badi gives the monster a coronary attack, which may or may not cause death

 

LEVEL 6



Spell Name : LORTO

Translation: blades

Spell Type : COMBAT

Area of Ef.: 1 group

 Lorto causes sharp blades to slice through a group, causing 6 to 36 HP damage



Spell Name : MADI

Translation: healing

Spell Type : ANY TIME

Area of Ef.: 1 person

 Madi causes all hit points to be restored and cures any condition but death



Spell Name : MABADI

Translation: healing

Spell Type : COMBAT

Area of Ef.: 1 monster

 Mabadi causes all but 1 to 8 hit points to be removed from a target



Spell Name : LOKTOFEIT

Translation: recall

Spell Type : COMBAT

Area of Ef.: entire party

 Loktofeit causes all party members to be transported back to the castle, minus

 all of their equipment and most of their gold



LEVEL 7



Spell Name : MALIKTO

Translation: the word of death

Spell Type : COMBAT

Area of Ef.: all monsters

 Malikto causes 12 to 72 hit points damage to all monsters



Spell Name : KADORTO

Translation: resurrection

Spell Type : ANY TIME

Area of Ef.: 1 person

 Kadorto restores the dead to life, and restores all hit points

 

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MAGE SPELLS



LEVEL 1



Spell Name : HALITO

Translation: little fire

Spell Type : COMBAT

Area of Ef.: 1 monster

 Halito causes a flame ball the size of a baseball to hit a monster for 1-8 HP



Spell Name : MOGREF

Translation: body iron

Spell Type : COMBAT

Area of Ef.: caster

 Mogref reduces the casters armor class by 2 temporarily



Spell Name : KATINO

Translation: bad air

Spell Type : COMBAT

Area of Ef.: 1 group

 Katino causes most of the monsters in a group to fall asleep



Spell Name : DUMAPIC

Translation: clarity (what's a clarity?)

Spell Type : CAMP

Area of Ef.: not applicable

 Dumapic informs you of the party's exact position from the stairs to the 

castle



LEVEL 2



Spell Name : DILTO

Translation: darkness

Spell Type : COMBAT

Area of Ef.: 1 monster group

 Dilto causes one group of monsters to be enveloped in darkness, which reduces

 their ability to defend against your attacks



Spell Name : SOPIC

Translation: glass

Spell Type : COMBAT

Area of Ef.: caster

 Sopic causes the caster to become transparent, and reduces armor class by 4



LEVEL 3



Spell Name : MAHALITO

Translation: big fire

Spell Type : COMBAT

Area of Ef.: 1 monster group

 Mahalito causes fiery explosion in a monster group, doing 4-24 hit points dam.



Spell Name : MOLITO

Translation: spark storm

Spell Type: COMBAT

Area of Ef.: 1 monster group

 Molito causes sparks to damage half the monsters in a group for 3-18 hp dam.



LEVEL 4



Spell Name : MORLIS

Translation: fear

Spell Type : COMBAT

Area of Ef.: 1 monster group

 Morlis causes a group of monsters to fear party, twice as powerful as Dilto



Spell Name : DALTO

Translation: blizzard blast

Spell Type : COMBAT

Area of Ef.: 1 monster group

 Dalto does 6-36 hit points damage



Spell Name : LAHALITO

Translation: flame storm

Spell Type : COMBAT

Area of Ef.: 1 monster group

 Lahalito does 6-36 hit points damage



LEVEL 5



Spell Name : MAMORLIS

Translation: terror

Spell Type : COMBAT

Area of Ef.: all monsters

 Mamorlis causes all monsters to fear the party



Spell Name : MAKANITO

Translation: deadly air

Spell Type : COMBAT

Area of Ef.: all monsters

 Makanito kills any monsters of less than 8th level (about 35-40 hit points)



Spell Name : MADALTO

Translation: frost

Spell Type : COMBAT

Area of Ef.: 1 monster group

 Madalto causes 8-64 hit points damage



LEVEL 6



Spell Name : LAKANITO

Translation: suffocation

Spell Type : COMBAT

Area of Ef.: 1 monster group

 Lakanito kill all monsters affected by this spell, some will not be affected



Spell Name : ZILWAN

Translation: dispell

Spell Type : COMBAT

Area of Ef.: 1 monster

 Zilwan will destroy any one undead monster



Spell Name : MASOPIC

Translation: big glass

Spell Type : COMBAT

Area of Ef.: entire party

 Masopic reduces armor class of entire party by 4



Spell Name : HAMAN

Translation: change

Spell Type : COMBAT

Area of Ef.: variable

 Haman has random effects, and casting it reduces your character's level by 1



LEVEL 7



Spell Name : MALOR

Translation: apport

Spell Type : COMBAT and CAMP

Area of Ef.: entire party

 Malor teleports the party randomly when used in melee, but if cast in camp

 in camp, you can decide exactly where you want to go



Spell Name : MAHAMAN

Translation: great change

Spell Type : COMBAT

Area of Ef.: entire party

 Mahaman does something random, stronger than Haman



Spell Name : TILTOWAIT

Translation: Nuke 'em 'till they glow

Spell Type : COMBAT

Area of Ef.: all monsters

 Causes 10-100 hit points of damage to all monsters



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 (c)1985  cDc publications  by SWAMP RATTE'

 All Rights Worth Shit

  



