USA VERSION 01 32 02 33 03 34 04 35 05 [01] GND 36 [24] GND 06 [02] A11 37 [25] A12 07 [03] A10 38 [26] A13 08 [04] A9 39 [27] A14 09 [05] A8 40 [28] A15 10 [06] A7 41 [29] A16 11 [07] A6 42 [30] A17 12 [08] A5 43 [31] A18 13 [09] A4 44 [32] A19 14 [10] A3 45 [33] A20 15 [11] A2 46 [34] A21 16 [12] A1 47 [35] A22 17 [13] A0 48 [36] A23 18 [14] - 49 [37] U3-1 (LS139) 19 [15] D0 50 [38] D4 20 [16] D1 51 [39] D5 21 [17] D2 52 [40] D6 22 [18] D3 53 [41] D7 23 [19] /CHIP-ENABLE 54 [42] R/W (SAVE-RAM) 24 [20] CIC-1 (ID-OUT) 55 [43] CIC-2 (ID-OUT) 25 [21] CIC-7 (ID-IN) 56 [44] CIC-6 (ID-IN) 26 [22] U3-13 (LS139) 57 [45] - 27 [23] VCC 58 [46] VCC 28 59 29 60 30 61 31 62 / = means low active .......................................SDI.................................. Removal of USA/JAP/GER Protection The IC handling the Reset signal has 18 Pins (U8/F 411 Nintendo) You need to cut the original RESET (Pin 10) and wire it new to Pin 17. **********Wire**************************** o /------\_/------\ * | |1 18|---+5V * | |2 17|**********(Valid Reset with Button | |3 16| from the SNES) | |4 15| \ |5 14| CUT |6 13| \ |7 12| | |8 11| | GND---|9 10|------o | \---------------/ | | | \-------------------------------------/ Now you can sell your last module !!!!!! HEHEHEHE (This peace is designed on an USA SNES motherboard and i don`t know if this runs on JAP or GER SNES) .......................................SDI..................................