PIC:barclip2.ilbm

CL9:   Are we better off without them?
PIC:barclip2.ilbm

CL4:          By Rumrunner/VOID
  
CL0:When  known sceners, perhaps those who
have   made   some  of  the  legendary
productions,  quit  the  scene or move
onto another scene, this often results
in articles being written, and usually
people  wonder  what  the  Amiga scene
will come to.

CL1:Instead of being so negative the whole
time,  predicting  the  Amiga scene to
disappear  in  just a couple of years,
like  people have done since the early
nineties, I have tried to take another
look upon the situation.

CL0:Now,  instead  of complaining that the
scene  (the Amiga scene, that is) gets
smaller and smaller all of the time, I
think  it's  better to think something
along  the lines of "finally we're rid
of those folks".  Why?  Simply because
if  somebody  leaves  the scene, there
must  be  a  reason  for him doing so,
such  as that he's bored with the work
or  doesn't  have  any  ideas left, he
wants  to continue on another computer
or  whatever.   And  why would we want
people  to  stick to the Amiga if they
are  not  genuinely interested in what
they  do?   I  for one think that this
would  not  lead to any halfway decent
work from him.

CL1:Also,  we  can  ponder  some questions
regarding  people who are tired of the
Amiga   and   its  scene.   Will  they
promote  the  scene  in  the  way  the
active  and enthusiastic ones among us
wants   them  to?   If  you  had  some
questions before joining the scene and
asked   one  of  the  legends  and  he
replied  something  along the lines of
"oh,  I'm  fed up of that shit", don't
you  think  that this would reduce the
chance of you joining (at least if you
are   not   as  stubborn  and  such  a
doityourownway-person as I am)?

CL0:Let's  also  think  about tired people
continuing to make productions for the
scene.   What  would these productions
look  like?   They  would  not  be too
impressing  I  think.  It's always sad
to  see  the best people getting worse
and  worse  due to lack of motivation.
A  little  offtrack,  we  can consider
Exploder   reusing   his  routines  in
several   productions,  here.   Is  he
tired  and  will he ever get motivated
to continue and improve again (I think
that  by  the release of Humus4 he has
already  done  so,  but that's another
issue)?

CL1:Let's  stop  digressing  here and move
back to the subject.  In such a case I
think  that  it's  better to quit when
you're  at the top.  Take for instance
a  look  at  Mahoney  and Kaktus.  The
last sceneproduction from them was the
impressive    musicdisk   called   His
Masters   Noise,   those  of  you  who
haven't  seen  this  musicdisk  should
look  out for it, it's not too hard to
find.   You will have problems running
the   original   trackloader   on   an
Amiga1200 or anything faster than 7mhz
Amiga500 though, as the musicdisk uses
processortiming in both the loader and
the  keyboardinterrupt.   Anyway, back
to  the subject, both in the musicdisk
itself  and  in  the resetpart Mahoney
writes  that  he  is now finished with
the scene.  He goes on to tell that he
"loves everything that's happened both
on  the  Amiga  aswell as on the C64",
but he now has other parts of his life
he  wants  to focus on.  Imagine if he
had  continued  to work with demos and
other  related  scenestuff.   Would we
remember  him  as a legend today then?
And,  as already said, can unmotivated
people     still     make    brilliant
productions?

CL0:There   are  many  others  who  became
wellknown  too  without  releasing too
much.   TEC/Cryptoburners  is  one  of
them,  his  demo  The Hunt For Seventh
October    is   still   considered   a
masterpiece.  I think that some of the
"mystery",   if   I   can   use   that
expression,  would  be gone if he ever
had      become     a     new-release-
every-other-day-person.    This   also
goes       for       people       like
Buddha/Spreadpoint,   who   coded  the
first  texturemapping in Cube-O-Matic,
released  a Sekaversion, a demo called
Wooowdemo (that's supposed to be three
o's),  and,  to my knowledge, not much
more.   (And,  by  the way, I am aware
that  TEC  released  other  demos too,
like some parts in a CRB megademo).

CL1:Remember   one  thing,  making  demos,
music,  handpixelling pictures, making
ascii-logos  and whatever scenerelated
is  art.  Mozart, Rembrant and whoever
you  can  think of worked in their own
pace  and the results were impressive.
Forced work is never good for art.

CL0:Now,  just to make everything clear, I
think  that  the  best demos the Amiga
has  ever  loaded  in  has  come  from
people  who are long gone now.  People
who  have  read previous articles from
me  will  notice that Andromeda is one
of my alltime favourites and they will
forever  be  so.  Kefrens too gave the
scene   some  remarkable  demos,  like
D.A.N.E  and Desert Dream.  Perhaps if
it   wasn't   for   Red  Sector,  real
trackloaders  (that doesn't use the OS
at  all) would perhaps have come later
and  then  we  would never have gotten
some  of  the  great demos we have and
should  be proud of today.  So I'm not
saying  that  those  who have quit are
shit,  I just think that when somebody
decides to quit, we should enjoy their
works and not get the overall negative
view.

     PIC:z6
