
 INFORMATION FILE V2.0 (released the 29th mai 1998)
 CHANGES SINCES LAST INFOFILE ARE INDICATED WITH A "|"

		 
		                      
		                     '98
		             
		            
		             
			                 
		 
		    "WiRED 98 - DON'T MISS THE LAST ONE!"
		   17-18-19 July, Wasmes (Mons) - Belgium

			 PC, AMIGA & C64 SUMMER PARTY

				  organised by:
			 IMPHOBIA, MELTING POT, PULPE  
                                  W.O.W., ROLE                         
			   
 Ŀ
                          00. TABLE OF CONTENT                               
 
 
   01.  Opening words
   02.  Where and when
   03.  The organising staff
   04.  What will it cost?
   05.  Competitions
   06.  Voting system
   07.  Prize money
   08.  Some of the party features
   09.  Catering
   10.  Official party t-shirts
   11.  Party network
   12.  Schedules      
   13.  Disclaimer
   14.  How to get there?
   15.  Contact adresses
   16.  Sponsors
   17.  Closing words

 Ŀ
                              01. OPENING WORDS                              
 

   This year again, the Wired team invites you to experience another Wired 
   event.  This fifth edition of the Wired party will also be the last one, 
   but surely not the least one. Be sure not to miss this great event!

   As last year, competitions will be held for the PC, Amiga and C64 
   platforms.   
   
   On request, 3DFX demos competition, and Windows contributions will be
   organised this year also, read more about it further.
 
   WiRED is a special event. Not another of those commercial event that likes
   to call themselves parties. The WiRED is a real scene event with a real 
   scene spirit, all this combined with the advantages of a quality organising.
 
    
 Ŀ
                              02. WHERE AND WHEN ?                           
 

   The Wired'98 will be held on the 17th, 18th and 19th of July 1998 in 
   Wasmes (near the city of Mons), Belgium at the "Salle Polyvalente de 
   Colfontaine" (same place as the two latest editions). The party place will 
   open on Friday 17 around 11h and will close on Sunday 19 at around 17h. 
   
   Place:  Salle Polyvalente de Colfontaine
	   Avenue Schweitzer
	   Wasmes (15KM from MONS)  
	   Belgium.

   Check the section "How to get there" later on this infofile for more info.

 Ŀ
                        03. THE ORGANISING STAFF IS                          
 
	          
              Van Audenhove FJ         (Darkness/Imphobia)
	      Van Miegroet Damien      (Damien/Imphobia)
	      Loef Pascal              (PL/Imphobia)              
	      Lamaire Benjamin         (BenJ/Imphobia)
	      Baligant Remy            (Katana/Pulpe)             
	      Lecroart Vianney         (Ace/Melting Pot)
	      Baert Sebastien          (Karm/Melting Pot)
	      Lamaire Jeremy           (James/Melting Pot)   
		      
  In addition to those,  many people are helping us out from time to time and
  will be organising WiRED together with us during party-time.

  It's important to note that we are all scene members. This makes us able to
  understand  problems  you may encounter while attending  YOUR  Party. Yeah,
  WiRED is YOUR Party !  This is why we ask you to feel free to contact us if
  there is  something you want to tell/ask us.   We will be extremely glad to
  answer your questions and receive your criticism about the choices we
  have made in the party rules.  We highly recommend you to contact us if you 
  have any ideas and/or proposition which could improve Wired in any way. 

 Ŀ
                          04. WHAT WILL IT COST ?                            
 
  
  The entrance fee is 900 Bfr (25$).   
  This includes three days of party with tables, electricity, etc..  

  As usual ALL of the money from the entrance fee (after we remove our costs)
  will be used as competitions prizes.

  Tradition says  that girls  should enter for free at a party and we wouldn't
  break the tradition, would we? So girls don't have to pay any entrance fee.
  Now don't forget to bring your girlfriend and sister to wired, ok?

  Note that we do only accept payement in Belgian Francs (Bfr.), so make sure 
  to exchange some money into belgian currency before arriving at the party 
  place.

 Ŀ
                             05. COMPETITIONS                                
 

 * GENERAL RULES FOR ALL COMPETITIONS

  - Competitions are held for PC, Amiga & C64 platforms.

  - The following competitions will be held: PC (Dos/Windows/Linux) Demos, 
    PC Direct 3D Demos, Amiga Demos, C64 Demos, PC 64k intros, Amiga 64k
    intros, PC 4k intros, Music (PC+Amiga), C64 Music, Hand-Drawn Graphics
    (PC+Amiga), C64 Graphics, Raytrace Graphics (PC+Amiga), PC 100k games,
    Ansi, and Wild demo competitions.

  - Every group is free to contribute with as many Demos, Raytrace's, 64kb 
    intros, games, wild demos as they want to.  At least one member of the
    group must be present at the party.

    As for the solo competition (gfx, music, 4kb intro, ansi), only one 
    entry per artist/musician/coder will be accepted in each competition.
    Artist OR a group member of the artist must be present at the party.

  - Entries must never have been released before.

  - All entries must be delivred in time for the deadline at the information 
    desk.  This is very important if we want to have enough time  to process 
    every contribution.

  - All contribution disks must be marked with the following information: 
     * Which Competition, 
     * Title of the contribution
     * Competitor Name/Group 
     * Boot Config (when needed).
    
  - The competition machine will be rebooted between each demo and intro.

  - Contribution disks won't be returned. 

  - The organisers have the rights to cancel a competition if there isn't 
    enough competitors to make a competition out of it.
  
  - For PC demos & intros, you can freely use all modes supported by VESA 2.0.
    This includes all standart vga modes, all VESA 1.2 & 2.0 modes (which
    includes Linear Frame Buffer modes). 
    Of course it's a "plus" if your productions still support normal vga
    modes.

  - If your demo, intro or 100k game requires any interaction, we want 
    ONE people of the competing group in the Control Room.

  - We know by  our experience of demo coders  that the competition demos are
    often not bugfixed for all hardwares and sometimes run through batchfile.
    Therefore, you will be allowed to test your demos TWO TIMES on the compe-
    tition computer before we show them to the audience.   But  please  don't 
    come just before the deadline...

  - *WARNING* ! Our video projector is only able to handle resolutions up
    to 640x480x16M or 800x600x256! Using a too high resolution won't damage
    it but will produce a lower quality output.

  - All the contributions will be released at the party server after the
    competitions.
  
  - The organizers reserve the right to make changes to the competitions 
    rules and to disqualify any entry which is not suitable to take part
    into the competition for any reasons.


 * PC MULTI OS (DOS/WINDOWS95/LINUX) DEMO COMPETITION

  - We will run the demo on a Pentium 200 MMX
  - 2D Video card: Tseng Labs ET6000
    NO TSENG LABS SPECIFIC HARDWARE FUNCTIONS!
  - Sound Cards available: - Gravis UltraSound 1Mb PnP
			   - Creative Labs Sound Blaster 16
  - The demo must be able to run from HardDisk.
  - Pure animation files are not accepted.
  - Maximum base memory requirement is 600Kb 
  - Maximum memory requirement: 32 Megs.
  - File Size limit is 16 Megs.

  - For Dos demos, we will use MSDOS 6.3.
    Available Memory configuration :

		- HIMEM Alone
		- HIMEM+EMM386
		- QEMM 
		- Clean Boot

| - For Windows demo we will have DirectDraw from DirectX 5

  - For Linux demo
    We will use a recent stable linux kernel including propper sound 
    support. The final info files will tell you which kernel version.
    You are free to choose between SVGalib or X
    X will be running in 640x480xany-bpp unless instructions in your 
    own info state that you are using 800x600 resolutions! 
    You will have to specify which resolution the server should be 
    launched with before running your demo. No window manager will be 
    running.
    SVGalib will probably be 1.2.10 or a more recent version if
    that comes available in the meantime.
    XFree86 will be version 3.2.
    The proper libraries and .h files will be installed.

 * PC MULTI OS (DOS/WINDOWS/LINUX) 3D CARD DEMO COMPETITION

  - Same hardware as for the pc demo competition
  - 3DFX Card (4 megs video ram).
  - Possible Libraries:
       DOS  : Glide, last version
       LINUX: Glide, last version
|      WIN95: - Win32 Glide 
|             - Direct3D from DirectX 
|             - OpenGl (accelerated version for 3DFX)

  Feel free to email us if you have any comment about this config.

 * AMIGA DEMO COMPETITION
 
  - Hardware config:
     *Amiga 1200-68060/50MHz(blizzard) or Amiga 4000-68040/25MHz
     *both with 16Mb of fast memory
     *PAL & VGA modes allowed
  - The demo must be an executeable file (data files allowed)
  - Size limit is 5Mb on harddisk
  - The demo must exit by pressing any mouse button at any time
  - Running lenght limit is 10 minutes.
  - The demo must run from harddisk
  - The demo should have a clean quiting.
  - No CUSTOM installation allowed!
 

 * C64 DEMO COMPETITION
 
  - The competition machine will be equipped with
	- New SID
	- Action Replay MK6
	- a 1541-II disk drive.

  - Precalculated animations are not accepted     
  - File size limit: standard 5,25" DD disk.
  - Maximum running time is 15 min.

 * PC MULTI OS (DOS/WINDOWS/LINUX) 64KB INTRO COMPETITION

  - The intros must run on the same machine than the demos.
  - Same video modes than for demos.
  - File Size limit is 64Kb.
  - Maximum running time is 8 minutes.
  - Maximum base memory requirement is 600Ko
  - Pure animation files are not accepted

 * AMIGA 64KB INTRO COMPETITION
 
  - Same harware config as for the Amiga demos.
  - The intro must be a SINGLE executeable file
  - Size limit is 65536 bytes on harddisk
  - The intro must exit by pressing any mouse button at any time 
  - Running lenght limit is 5 minutes. 
  - The intro must run from harddisk.
  - The intro should have a clean quiting.

 * PC 4KB INTRO COMPETITION

  - The 4Kb intros must run on the same machine than the demos.
  - File Size limit is 4096 Bytes.
  - Maximum running time is 3 minutes.
  - Maximum base memory requirement is 600Kb
  - No sound ! (This is a coding competition)
  - Animation files not accepted ;)

 * MULTICHANNEL MUSIC COMPETITION (PC & Amiga)

 - Any tracked format supported by latest Cubic Player allowed.
 - Maximum uncompressed file size: 1024 Kb
 - Maximum playing time: 4 minutes (longer songs will be faded out after 4')
 - Maximum amount of channels: 32
 - One and only replay card: Gravis UltraSound 1Mb Classic
 - One and only player used: latest Cubic Player (by N. Beisert) on PC.
   (The time we'll spare with this rule will help us to pay more attention
   to everyone)
 - A preselection will be made if the number of entries exceeds a reasonable
   number.

 * C64 MUSIC COMPETITION
  
  - All formats allowed, executable file.
  - The C64 screen will not be shown during the compo.

 * HAND-DRAWN GFX COMPETITION (PC & Amiga)

| - Maximum resolution: 640x480x16M
  - Accepted Format: PCX, GIF, LBM, BMP & All formats supported by SEA (All in
    8bit, any 24bit file will be automaticly disqualified)
  - We will use SEA with UNIVBE 5.3 vesa driver loaded to display the pictures.
  - The name of the competitors must not be present on the picture.
    (The release version can of course have your signature).
  - You should include on the disk both versions: Signed & not Signed in two 
    different archives (with the compo version named Nosigned.zip).
  - The competitors must deliver 3 significative steps (compo version not
    included) of their picture to the organisers.
  - Pictures needs to be 'pixel hand-drawn', therefore raytrace, scans or
    anything else are *NOT* allowed.
  - Pictures can't have been used before in any productions or competitions.
    (Except in demos/intros first shown at the Wired 98).
  - Any picture can be disqualified by the organizers if it doesn't fit the
    rules. A preselection will be made if the number of entries exceed a 
    reasonable number.

 * RAYTRACE GRAPHICS COMPETITION (PC & Amiga)

  - Maximum resolution: 640x480x16M
  - Allowed format: TGA, JPG, BMP, PCX, GIF, LBM (Pc format) & all formats
    supported by SEA.
  - All pictures are shown with SEA and UNIVBE 5.3 loaded.
  - You'll need to bring three significative steps (not Wire, Flat, Phong and
    Textured Phong/Raytrace versions of the same picture) of your picture,
    these pictures obviously don't need to be in high res or true-color mode.

 * C64 GRAPHICS COMPETITION 
 
  - All formats/modes allowed.
  - Must be an executable file.

 * PC 100k GAME COMPETITION 
 
  - The game must run on the same machine than the demos.
  - Same video modes than for the demos.
  - File size limit is 100kb for the competition version,
    but you can always make a bigger release version.
  - Maximum running/gaming time is 5 minutes.
  - Maximum base memory requirement is 600ko
  - Pure animation files are not accepted

|* JAVA DEMO COMPETITION.
|
| A Java demo competition will be organised on request if enough
| people show interest to that competition.
|
| If you want to present a Java demo at Wired'98, please send an email
| to darkness@ping.be to show your interest and discuss the competition
| rules.

 * WILD COMPETITION

  - Anything is allowed. Use your imagination!
  - Contribution can be on video or on ANY hardware you wish.
  - If you need any hardware, you MUST bring your hardware with you.
| - We can play PAL, SECAM VHS tapes.
  - Any machine with a VGA, PAL, SECAM, or RGB output can be connected
    to the big screen (but note that the resolution limits are the
    same than for the PC demo compo - higher resolutions could cause 
    a quite poor picture quality).
  - Video tapes won't be returned (so make a copy of it if you so wish).

 * SURPRISE COMPETITIONS

  As usual some surprise competitions will be held.  
  This year again, our weaked brains have thought about many great surprise
  compos. But it would be stupid to tell you about them now, wouldn't it?

 * ANSI COMPETITION

  The ansi compo is being organised by Zarkof/Primus^Telepathy^Se7en^Aegis
  email: zarkof@ccim.be  

  - Maximum size: 80x200
      Ansi can be viewed either in 80x25 or 80x50 mode.
      Ansi will be viewed in ANSI and VGA mode.
      It will scroll at a speed of a 14.4K modem.
  - NO ANIMATION!

 Ŀ
                              06. VOTING SYSTEM                              
 

  Everyone will get a personnal voting disk at the entrance  which will allow
  safe computer voting.
  
  We will make our best to release all contributions on the party server after
  each competitions, in order to give the voters a chance to view the 
  productions on their computer before voting.

  All the compos will be judged by a public voting (100%).

 Ŀ
                               07. PRIZES MONEY                              
 
  
  We, the organisers won't make any money out of the party. Unless some other
  so called parties which are based on the money, we are organising the WiRED
  party because  we want to make a quality _non commercial_ party and want to
  keep a real scene spirit in it.  All the money left from the entrances fees,
  after we remove our costs, will be used for the competitions prizes.  As we 
  can't say exactly  how many people  will attend the party  we can't make an 
  estimation but considering the success of last years Wired party and as many 
  people said they will attend this year, one can guess it's gonna be much.  
  
  The prizes will be payed in CASH, but additional hardware prizes might also
  be ADDED to the prizes.
 
  ALL PRIZES will be given during the PRIZE CEREMONY at the end of the party.

 Ŀ
                      08. SOME OF THE PARTY FEATURES                         
 

  - Really HUGE party area with place for 1000+ attenders.
  - Large parking area with place for everyone. 
  - Ultra High quality video projector.
  - HUGE Big Screen.
  - Impressive Audio System.
  - Party Network
  - Internet Access
  - Really awesome color party T-Shirt sold at a VERY cheap prize.
  - Free showers.
  - Separate sleeping room (outside the party hall)
  - Clean toilet.
  - Many great surprise competitions.
  - Disk-throwing & Coca-Cola drinking competitions.
  - Electricity for everyone.
  - Extremely cheap food support
  - We will enjoy the presence of at least one TV channel.
  - All Prizes will be given AT the party place during the PRIZE CEREMONY.
  - A real fun non-commercial scene spirit!
  - All this and a lot more...

  If you want to show something particular on the big screen (Video, Demo,
  Wild demo or Game preview for example), feel free to bring it with you.  
  WE ENCOURAGE YOU YOU TO DO SO. The big screen is there to be used!
 
 Ŀ
                                09. CATERING                                 
 
 
  You can easily find whatever suits your need at Wired, you won't have
  (like at some other parties) to bring food from home if you don't want
  to be bankrupt at the end of the party :)

  Sandwishes and soft drinks will be sold at the party place 24h/24h for 
  cheap prizes (less than 1 US$ for sandwishes, softs)
 
  We also have an arrangement with a local "friture" which will sell fries, 
  hamburger and other junk food next to the party place during the whole
  event (24h/24h) at neat prizes. 

  Croissants and cafe will also be available at the morning.

 Ŀ
                    10. WIRED 98 OFFICIAL PARTY T-SHIRTS                     
 

  In most of the respectable demo parties, some Party T-Shirts are sold to the
  visitors, but most of the time those T-Shirts are undesigned, only black and 
  white and are sold at a very huge prize considering what they're worth.
  
  As last year, due to the success of the Wired T-Shirts those last three 
  years, we decided not only to propose you one T-shirt but atleast TWO 
  DIFFERENT PARTY T-SHIRTS that will be available at the party place.
  
  The WiRED 98 T-Shirts will feature:

  - HIGH quality graphics in FULL COLORS:
        
    One T-Shirt will be designed by Alex (Melon).
    Another T-Shirt will be designed by another great scene artist.

  - A3 size for graphics (40cm*30cm)

  - High Quality T-Shirts (Fruit of the Loom)

  - Very CHEAP selling prize: 300 Bfr (less than 10 US$)
    (cheaper than at _any_ other parties)

 Ŀ
                          11. PARTY NETWORK                                  
 

  As usual, a party network, connected to the internet will be set up during
  the party.  

| Network specification:
|
| Like last year, we will offer TCP/IP connectivity to the party network. 
|
| In order to successfully connect, you need:
|
| - a TCP/IP stack (ipv4)
| - a network card with UTP (RJ45) connector (10base2 10megabit/sec)
|
| Party Network Features:
|
| - DHCP IP & DNS assignation. (for those without a DHCP client, you can
|   request an IP at the Network Info Desk)
| - Local FTP, WWW, IRC & Quake server
|       
| Keep in mind that the success of the Party Network depends on _you_ and
| how much hardware you bring with you at the party place. So please, bring
| as much HUBs, Network cards or cables as possible!
|
| We are currently trying to make sure we can offer an Internet access for
| any people connected to the party network.
|
| If you have any questions about the net, contact either
| aXs (access@wpartners.com) or Sleeping Dog (kb@nli.be).

 Ŀ
                          12. PARTY SCHEDULE                                 
 

 FRIDAY 17.07.1998

   11:00 Party doors open 
   12:00 
   13:00
   14:00
   15:00
   16:00 
   17:00
   18:00 
   19:00 Deadline Ansi competition
   20:00 
   21:00 
   22:00 Ansi competition starts
   22:30 Deadline music & C64 music competitions.
   23:00 Deadline PC 100k Game Competition
   24:00 Deadline Gfx Competitions (Hand-drawn, Raytrace & C64 gfx)

 SATURDAY 18.07.1998

   01:00 
   02:00 PC 100k Game competition starts
   03:00 
   04:00 Gfx (hand-drawn & raytrace) competitions starts
   05:00 C64 gfx competition starts
   06:00 Deadline PC 4kb competition
   07:00 Deadline PC & Amiga 64kb intro competition
   08:00 C64 Music Competition starts
   09:00 Multichannel Music Competition starts
   10:00 
   11:00 Deadline Wild demos & C64 Demo Competition 
   12:00 PC 4kb Competition starts
   13:00
   14:00 Deadline demos competitions (Dos, Amiga, Linux, Win/3dfx)
   15:00 PC 64kb intro competition starts 
   16:00 Amiga 64kb Competition starts
   17:00 
   18:00 C64 demos competition starts
   19:00  
   20:00 Amiga demos competition starts
   21:00
   22:00 PC demos competition starts
   23:00
   24:00  

 SUNDAY 19.07.1998

   01:00 PC 3D Cards demos competitions starts
   02:00  
   03:00
   04:00 Wild Competition starts
   05:00 
   06:00 
   07:00
   08:00 
   09:00 Deadline for voting
   10:00 
   11:00
   12:00
   13:00 
   14:00 Prize Ceremony
   15:00 
   16:00
   17:00 Party doors Close 

  This schedule is always subject to change in future infofile, so
  be sure to check again when new infofiles are released.

 Ŀ
                               13. DISCLAIMER                                
 

  - We don't take any responsibility on the safety of the equipment you bring
    to the party place. (if you want you can always get an insurrance)
  - We are not responsible for any accidents which may arrive during the party.
    It would be a good idea to have a personal insurrance.
  - No alcohol, Drugs, nor software piracy is allowed in the party place.
    We don't think you need that stuff to have real fun :=)
  - Trouble makers and people who can't behaive properly will be thrown out
    of the party place. Real trouble makers will be held by the police.
  - Naturally, you will have to pay for anything you destroy or damage.
  - We will not accept anybody selling food, drinks, disks or other things.
  - Please use the trashcans around the rooms so we don't have to spend three
    whole days to clean up your mess.
  - NO RACIST signs will be allowed at the party.
  - Please brought your own SAFE wires with you ! 
    NO SAFE WIRES = NO ELECTRICITY!
  - If you have ANY suggestions or ideas about anything written in this text
    file, don't hesitate to contact us!

 Ŀ
                              14. HOW TO GET THERE ?                         
 

  If you are comming by car:
  
  On the E42 (E17) Highway, get off at the exit 25 "St-Ghislain".
  From the Highway exit, follow the map included with this
  infofile "map_car.gif"

  If you are comming by train:

  Get off at the station of "MONS" (same station as for last year Wired).
  Take the BUS number 1 (on your right when you get out of the station)
  Get off the bus at the stop "Hornu-Wasmes" (ask the driver).
  Then follow the map included with this infofile "map_bus.gif"
  
  Also if you're comming by train, please read the file cheaptrn.txt 
  included with this infofile to learn about some ways to travel cheaper
  by train inside Belgium.

  If you are comming by plane:
 
  Get off at Zaventhem airport. From there you can take a train
  shuttle to Bruxelles Midi. From there take the train to "MONS". 
  Check "If you are comming by train" above for details.

 Ŀ
                              15. CONTACT ADRESSES                           
 

  E-mail:        Darkness/Imphobia : darkness@ping.be
		 Damien/Imphobia   : dvanmiegroet@hotmail.com

| WWW: Check the official Wired'98 www page at:
|
|                http://nl.scene.org/wired98 (NEW URL!)

                                                  
  SnailMail:                    Wired 98
			  c/o Van Audenhove FJ 
			 118, Av. Du Roi Soldat
			    1070 Bruxelles
			       Belgium

  
  FTP:  All forthcoming WiREd announcement files will also be available at
    	ftp.cdrom.com  /pub/demos/incoming/party/
	
| If you want to be informed about forthcoming Wired info, you can subscribe
| to the Wired mailing-list:
| Send an email to wired-request@wpartners.com
| and write as SUBJECT of the message: subscribe

 Ŀ
                                 17. SPONSORS                                
 

| The following companies are sponsoring Wired. 
| We would like to thanks them for their support.
|
| - ATI (http://www.atitech.ca)
| - PC Partners (http://www.pc-partners.com)
|
| We would also like to thanks people at The Cybertheatre
| (www.nirvanet.com/cybertheatre) for the interest they showed to Wired.
| 
| More sponsors are in discussion.. Don't hesitate to contact us if you
| want to sponsorise Wired in any way! 

 Ŀ
                                18. CLOSING WORDS                            
 

| For updates of this information file and for forthcoming invitations
| intros, check the Wired WWW site regulary at: 
|
|                      nl.scene.org/wired98 (new url!) 
|
| Note that the url of the Wired site has changed! Be sure to bookmark it.
|
| Also check out the Wired'98 PC invitation intro by Haujobb, available
| at the wired webside.
|
| Well, we all hope to see you there!  It's gonna be great!

 Ŀ
     W i R E D  ' 9 8  -  D O N ' T   M I S S   T H E   L A S T   O N E !    
 
