_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ USAlliance Presents: __ __ \ \ / / Kracked by Blue Adept \ \/ / > < Documentation by HellRaiser / /\ \ e n o c i d e G S /_/ \_\ Doc Cosmetic by The Magnet _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ US AE West.................................................714/592-8996 Magnetic Field.............................................312/966-0708 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ When Xenocide is loaded, plug your mouse in for some heavy action. You will come to the startup menu. The top left corner of your menu is to calibrate your joystick. (Note: Joystick Optional). The right top corner is to view the high scores. It gives you the option of erasing the high scores. You can clear the high scores by pressing 'C'. The bottom left corner gives you the option of turning stereo ON or OFF. The bottom right corner is simply to start your mission. -- Key Commands -- [Esc] Pauses game play [<] [>] lowers and raises the system volume [<--] [-->] lowers and raises only the background music [Ctrl-J] selects joystick control [Ctrl-K] selects keyboard control [Ctrl-Q] quits game and returns you to the startup menu [S] Toggles sound ON and OFF [W] Toggles warning sound ON and OFF [Spacebar] Launch nuclear bomb (Hovercraft level only) [Spacebar] Select and option (Cave & Bio-lab levels only) -- Using The Keyboard --- 7 8 9 <-> up/left up up/right 4 5 6 <-> left center right 1 2 3 <-> down/left down down/right Note: It is not necessary to hold down keys. Once the key is pressed you will continue to move in that direction until another key is pressed. Holding down a key will disable the [Open-Apple] and [Option] keys and you will not be able to fire. --- Fire Controls --- Button 0 - [Open-Apple] Button 1 - [Option] Hovercraft level: [Spacebar] Launch nuclear bomb [Open-Apple] Fire fireball [Option] Fire missile Cave levels I & II: [Spacebar] Select option [Open-Apple] Fire lasers/auto blaster [Option] Throw grenade/fire sonic wave [Open-Apple] Refuel/fill oxygen tank(only when at a refueling bay) Bio-lab level: [Spacebar] Select option [Open-Apple] Fire lasers/flame thrower [Option] Throw grenades/drop land mines ______________________Hints & Suggestions______________________ 1. Try shooting at rocks and walls in the cave levels-some have bombs and keys behind them 2. If you fly by a refueling bay, make sure that you land even if you don't need the fuel or ammunition-if you happen to die later then you will start back at the last bay that you landed. Now we wouldn't want that, now would we? 3. When advancing into the Bio-lab, be sure to get a full supply of ammunition and grab the options that will be most valuable to you in the Bio-lab (Regro Shield!) 4. Option boxes in the Bio-lab are not as plentiful as those in the caves, so use them more prudently. --- Levels --- The Hovercraft Level : The object of the hovercraft level is to avoid hitting large rocks and aliens, pick up as many ammunition canisters as possible and get to the docking station which will take you to the next level before running out of fuel. At the start of the hovercraft level you will see a road before you. The ammunition canisters you are to collect will be found along side the road and the docking station will be found somewhere along the way. Since a hovercraft hovers above the ground using its anti-gravity pads, it is not necessary to stay on the road. However, if you wander too far off the road you may never find the docking station. Along the way you will encounter strange alien life forms that you can avoid or shoot. If you happen to hit one at slow speed you will run it over but fast speed will damage your hovercraft. If you hit one of the rocks at low speed it will stop you but at higher speeds it will do massive damage to your hovercraft. Hitting to many objects will destroy your hovercraft! The ammunition canisters are very important because they will determine the amount of ammunition you will be able to carry in the following levels. To get a canister simply run over it with your hovercraft. (hitting canisters will not harm your hovercraft). Once you hear the "alert" voice you will be near the docking station and a red dot will be shown on the radar screen showing the distance and direction to the station. To dock simply run into the docking station and you will be taken to the cave level. Cave level I : You have now left your hovercraft and put on a jetpack to travel through the treacherous cave level. The cave level has two basic objectives: to collect five bombs that will be required in the Bio-lab to destroy the moon and to find the docking pad that will take you to the next level. The bombs are placed secretly throughout the cave and there will always be five of them. You cannot continue to the next level until you have collected all five bombs. As in the hovercraft level, you have a set amount of fuel and ammunition capacity. However, for each ammunition canister that you have collected your maximum ammunition capacity will be raised. You will start out with maximum fuel and ammunition, but as the game progresses you will run out of fuel and undoubtedly ammunition. Thus, it is important that you land at the refueling bays located throughout the cave whenever possible to replenish your fuel and ammunition. It is possible to travel back up the cave all the way to your starting position, but you may not go back to your previous level. This makes it easy to clear out a portion of the cave then fly back to the closest refueling bay and refuel. Also, if you happen to die in a cave level then your next life will begin at the last refueling bay that you landed on. Although there are many things that you must beware of in the cave level, there are also very rewarding thing as well. For example, Option Pods (shown as pulsating blue spheres) provide you with the different options that are listed at the bottom right-hand corner of your screen. When you collect a blue option you will be able to activate the first item on the options list. To activate the option, simply press the spacebar and it will turn from light blue to yellow, indicating that the option is active. If you collect a second blue option pod and you have not yet used the first option, the indicator light will advance to the next option in the list. You may still collect options while one is activated, but you cannot have two or more options at the same time. If you have an active option, then collecting more options will move the light blue indicator down the list as before, but this time skipping over the activated option. For example, if the Auto Blaster option is in yellow, or active and the sonic wave option in light blue, collecting one or more option pod will now make Mega Shield a light blue option. Be careful, however, for if you have Regro Shield in light blue (waiting to use it when your shield runs low) and you run into an option pod, then Flesh Freeze will now be in light blue and you will have lost the ability to activate Regro Shield. This could make even a bad day seem enjoyable! Once you are at the end of the cave and have collected all five bombs, land on the docking pad (marked with blinking arrows) and press button 0 on your joystick. This will advance you to the next level. Cave level II : There are a few differences between Cave level I and II. Most notable is the fact that your travel will take you through an underwater environment. The following is a list of the differences that you will experience. 1. You will sink if you are not swimming 2. The fuel indicator becomes an oxygen indicator, the refueling bays will now give oxygen supplies instead of fuel. 3. There are no more bombs to collect in Level II, but there are locked doors that must be opened with keys, which are hidden throughout the cave. To pick up a key simply run into it. To open the door just touch the keyhole in the door after picking up a key. Note, however, that a key may only be used once. 4. The bomb indicator becomes the key indicator and will keep track of how many keys you have. Once you are at the end of Level II cave, land on the docking pad (marked with blinking arrows), press button 0 on the joystick and you will be taken down to the Bio-lab. When you get to the Bio-lab your shield will be repaired and you will have the same options and ammunition. Bio-lab level : The objective of the Bio-lab level is to destroy the moon you are on by dropping all of the five bombs that you collected in the cave level into nuclear storage ports that are located throughout the laboratory and teleport off to the moon. The screen view is one in which you, the player, are looking down from above the floorplan of the laboratory. You will notice that there is no indicator or fuel, as you are now able to walk around the laboratory. Once you have explored the Bio-lab and have placed all of the five bombs, then you should go to the central control room and activate the teleporter (by running into the computer terminal) and then moving to the teleporter pad. You will then be teleported to your ship where you will be outfitted for your next mission, or given the win sequence if you have destroyed the final moon. --- Using The Joystick --- To use the joystick simply point the joystick in the direction you wish to move. Press button 0 to fire Fireballs, Lasers and Flame Throwers and also to refuel. Press button 1 to fire Missiles, Grenades, Sonic Waves, and land Mines. eof..